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New feature: turncoats can be created from enemies and ordered to switch sides
Requires GameDir >= r2535 For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360191&#msg_360191 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8811 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -11604,4 +11604,19 @@ STR16 szFactoryText[] = // TODO.Translate
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L"h/item",
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};
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STR16 szTurncoatText[] =
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{
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L"%s now secretly works for us!",
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L"%s is not swayed by our offer. Suspicion against us rises...",
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L"Suspicion against us is high. We should stop trying to turn more soldiers to our side and lay low for a while.",
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L"Recruit approach (%d)",
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L"Use seduction (%d)",
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L"Bribe ($%d) (%d)", // 5
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L"Offer %d intel (%d)",
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L"How to convince the soldier to join your forces?",
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L"Do it",
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L"%d turncoats present",
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};
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#endif //ITALIAN
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