mirror of
https://github.com/1dot13/source.git
synced 2026-09-02 14:36:06 +02:00
- changed MAX_PERCENT_NOISE_VOLUME_FOR_SILENCED_SOUND from 35 to 50 so that all shots with silencers use the silenced sound instead of the normal weapons sound
- New item tag <SleepModifier>: This is a percentage bonus to breath regain while resting. It could be applied to sleeping bags for example. Reasonable values are from 0 (no bonus) to 100 (twice the regeneration). git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6483 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -520,6 +520,9 @@ BOOLEAN ItemCanBeAppliedToOthers( UINT16 usItem );
|
||||
//zwwooooo - IoV: change RangeBonus to ratable (Orange by kenkenkenken in IoV921)
|
||||
INT32 GetPercentRangeBonus( OBJECTTYPE * pObj );
|
||||
|
||||
// silversurfer: returns the SleepModifier from the characters inventory
|
||||
UINT8 GetInventorySleepModifier( SOLDIERTYPE *pSoldier );
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user