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- changed MAX_PERCENT_NOISE_VOLUME_FOR_SILENCED_SOUND from 35 to 50 so that all shots with silencers use the silenced sound instead of the normal weapons sound
- New item tag <SleepModifier>: This is a percentage bonus to breath regain while resting. It could be applied to sleeping bags for example. Reasonable values are from 0 (no bonus) to 100 (twice the regeneration). git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6483 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -47,7 +47,7 @@ void HandleTacticalEffectsOfEquipmentChange( SOLDIERTYPE *pSoldier, UINT32 uiInv
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#define SOLID_SLUG_RANGE_BONUS 65
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#define DUCKBILL_RANGE_BONUS 40
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#define MAX_PERCENT_NOISE_VOLUME_FOR_SILENCED_SOUND 35
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#define MAX_PERCENT_NOISE_VOLUME_FOR_SILENCED_SOUND 50 //35 silversurfer changed that to make sound suppressors always play the silenced sound
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// JA2 GOLD: for weapons and attachments, give penalties only for status values below 85
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#define WEAPON_STATUS_MOD( x ) ( (x) >= 85 ? 100 : (((x) * 100) / 85) )
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