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- bugfix mp: If server sets ALLOW_CUSTOM_NIV = 0 and clients select another interface than the server, the following problems occured:
* crash if clients opens the inventory * from merc item layouts if you hire a merc * if client plays in 640x480 res and server selects NIV a crash occured git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2181 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+30
-1
@@ -113,6 +113,7 @@ unsigned char packetIdentifier;
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#include "laptop.h"
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#include "test_space.h"
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#include "interface panels.h"
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@@ -1895,7 +1896,35 @@ void recieveSETTINGS (RPCParameters *rpcParameters) //recive settings from serve
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WEAPON_READIED_BONUS=cl_lan->WEAPON_READIED_BONUS;
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ALLOW_CUSTOM_NIV=cl_lan->ALLOW_CUSTOM_NIV;
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if(ALLOW_CUSTOM_NIV==0)gGameOptions.ubInventorySystem=cl_lan->sofNewInv;
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if(ALLOW_CUSTOM_NIV==0)
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{
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// WANNE - MP: If the clients has selected another inventory than the server had choosen.
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if (gGameOptions.ubInventorySystem != cl_lan->sofNewInv)
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{
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gGameOptions.ubInventorySystem=cl_lan->sofNewInv;
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// WANNE - MP: We have to re-initialize the correct interface
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if((UsingNewInventorySystem() == true) && IsNIVModeValid(true))
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{
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InitNewInventorySystem();
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InitializeSMPanelCoordsNew();
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InitializeInvPanelCoordsNew();
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}
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else
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{
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gGameOptions.ubInventorySystem = 0;
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InitOldInventorySystem();
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InitializeSMPanelCoordsOld();
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InitializeInvPanelCoordsOld();
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}
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// WANNE - MP: We also have to reinitialize the merc profiles because
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// they depend on the inventory!
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LoadMercProfiles();
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}
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}
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ScreenMsg( FONT_LTGREEN, MSG_CHAT, MPClientMessage[26],cl_lan->client_num,szDefault,cl_lan->cl_edge,cl_lan->team );
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