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@@ -23,7 +23,8 @@ extern CHAR16 zBuildInformation[256];
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// Keeps track of the saved game version. Increment the saved game version whenever
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// you will invalidate the saved game file
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#define INCREASED_TEAMSIZES 185 // Asdow: SOLDIERTYPE ubID changed from UINT8 -> UINT16
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#define INCREASED_TEAMSIZES 186 // Asdow: SOLDIERTYPE ubID changed from UINT8 -> UINT16
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#define MERC_PROFILE_INSERTION_DATA 185 // Bigmap support for AddProfileToMap function
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#define GROWTH_MODIFIERS 184
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#define REBELCOMMAND 183
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#define DRAGSTRUCTURE 182 // Flugente: we can drag structures behind us
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