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@@ -40,6 +40,7 @@
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#include "Luaglobal.h"
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#include "LuaInitNPCs.h"
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#include "Interface.h"
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#include <language.hpp>
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#include "GameInitOptionsScreen.h"
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extern WorldItems gAllWorldItems;
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@@ -1630,12 +1631,12 @@ void AdjustLoyaltyForCivsEatenByMonsters( INT16 sSectorX, INT16 sSectorY, UINT8
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swprintf( str, gpStrategicString[STR_PB_BANDIT_KILLCIVS_IN_SECTOR], ubHowMany, pSectorString );
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else
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{
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#ifdef CHINESE
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if( g_lang == i18n::Lang::zh ) {
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//diffrent order of words in Chinese
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swprintf( str, gpStrategicString[STR_DIALOG_CREATURES_KILL_CIVILIANS], pSectorString, ubHowMany );
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#else
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} else {
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swprintf( str, gpStrategicString[STR_DIALOG_CREATURES_KILL_CIVILIANS], ubHowMany, pSectorString );
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#endif
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}
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}
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DoScreenIndependantMessageBox( str, MSG_BOX_FLAG_OK, MapScreenDefaultOkBoxCallback );
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