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Update to Master
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@@ -33,6 +33,7 @@
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#include "GameSettings.h"
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#include "fresh_header.h"
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#include "connect.h"
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#include <language.hpp>
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#ifdef JA2UB
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#include "Explosion Control.h"
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@@ -1490,7 +1491,7 @@ void SetDoorString( INT32 sGridNo )
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// ATE: If here, we try to say, opened or closed...
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if ( gfUIIntTileLocation2 == FALSE )
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{
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#ifdef GERMAN
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if( g_lang == i18n::Lang::de ) {
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wcscpy( gzIntTileLocation2, TacticalStr[ DOOR_DOOR_MOUSE_DESCRIPTION ] );
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gfUIIntTileLocation2 = TRUE;
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@@ -1533,7 +1534,7 @@ void SetDoorString( INT32 sGridNo )
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gfUIIntTileLocation = TRUE;
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}
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}
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#else
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} else {
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// Try to get doors status here...
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pDoorStatus = GetDoorStatus( sGridNo );
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@@ -1574,7 +1575,7 @@ void SetDoorString( INT32 sGridNo )
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}
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}
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#endif
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}
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}
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}
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