Update to Master

This commit is contained in:
Asdow
2025-08-08 18:00:31 +03:00
338 changed files with 110651 additions and 115875 deletions
+4 -3
View File
@@ -33,6 +33,7 @@
#include "GameSettings.h"
#include "fresh_header.h"
#include "connect.h"
#include <language.hpp>
#ifdef JA2UB
#include "Explosion Control.h"
@@ -1490,7 +1491,7 @@ void SetDoorString( INT32 sGridNo )
// ATE: If here, we try to say, opened or closed...
if ( gfUIIntTileLocation2 == FALSE )
{
#ifdef GERMAN
if( g_lang == i18n::Lang::de ) {
wcscpy( gzIntTileLocation2, TacticalStr[ DOOR_DOOR_MOUSE_DESCRIPTION ] );
gfUIIntTileLocation2 = TRUE;
@@ -1533,7 +1534,7 @@ void SetDoorString( INT32 sGridNo )
gfUIIntTileLocation = TRUE;
}
}
#else
} else {
// Try to get doors status here...
pDoorStatus = GetDoorStatus( sGridNo );
@@ -1574,7 +1575,7 @@ void SetDoorString( INT32 sGridNo )
}
}
#endif
}
}
}