- replaced NOBODY with TOTAL_SOLDIERS in range checks (NOBODY definition will be changed from 156 to -1 later)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1255 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-08-22 18:29:35 +00:00
parent cd8ad6e8b8
commit c656cffed5
6 changed files with 21 additions and 21 deletions
+1 -1
View File
@@ -1352,7 +1352,7 @@ INT32 FindBestPath(SOLDIERTYPE *s , INT16 sDestination, INT8 ubLevel, INT16 usMo
// ATE: ONLY cancel if they are moving.....
ubMerc = WhoIsThere2( (UINT16) newLoc, s->bLevel);
if ( ubMerc < NOBODY && ubMerc != s->ubID )
if ( ubMerc < TOTAL_SOLDIERS && ubMerc != s->ubID )
{
// Check for movement....
//if ( fTurnBased || ( (Menptr[ ubMerc ].sFinalDestination == Menptr[ ubMerc ].sGridNo) || (Menptr[ ubMerc ].fDelayedMovement) ) )