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- replaced NOBODY with TOTAL_SOLDIERS in range checks (NOBODY definition will be changed from 156 to -1 later)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1255 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -4014,7 +4014,7 @@ UINT32 CalcChanceToHitGun(SOLDIERTYPE *pSoldier, UINT16 sGridNo, UINT8 ubAimTime
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// add camo effects
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#if 0
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if ((victim = WhoIsThere(sGridNo)) < NOBODY)
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if ((victim = WhoIsThere(sGridNo)) < TOTAL_SOLDIERS)
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{
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// if victim is 5 or more tiles away and camouflaged, reduce
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