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- added more messages
- remaining interrogation points are taken over to the next hour git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5713 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -191,8 +191,8 @@ UINT16 CalculateHealingPointsForDoctor(SOLDIERTYPE *pSoldier, UINT16 *pusMaxPts,
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UINT8 CalculateRepairPointsForRepairman(SOLDIERTYPE *pSoldier, UINT16 *pusMaxPts, BOOLEAN fMakeSureKitIsInHand );
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// Flugente: calculate interrogation and prison guard values
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FLOAT CalculateInterrogationValue(SOLDIERTYPE *pSoldier, UINT16 *pusMaxPts );
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FLOAT CalculatePrisonGuardValue(SOLDIERTYPE *pSoldier, UINT16 *pusMaxPts );
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UINT32 CalculateInterrogationValue(SOLDIERTYPE *pSoldier, UINT16 *pusMaxPts );
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UINT32 CalculatePrisonGuardValue(SOLDIERTYPE *pSoldier, UINT16 *pusMaxPts );
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// get bonus tarining pts due to an instructor for this student
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// HEADROCK HAM 3.5: Three functions below have lost an argument which is no longer required ("uiAtGunRange", which was "uiAtFacility" in HAM 3.4)
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