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- added more messages
- remaining interrogation points are taken over to the next hour git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5713 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -735,6 +735,9 @@ enum
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STR_PRISONER_DETECTION,
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STR_PRISONER_TURN_MILITIA,
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STR_PRISONER_RIOT,
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STR_PRISONER_SENTTOSECTOR,
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STR_PRISONER_RELEASED,
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STR_PRISONER_ARMY_FREED_PRISON,
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TEXT_NUM_PRISONER_STR
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};
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@@ -7494,6 +7494,9 @@ STR16 szPrisonerTextStr[]=
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L"%d prisoners revealed enemy positions.",
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L"%d prisoners joined our cause.",
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L"Prisoners start a massive riot in %s!",
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L"Prisoners were sent to %s!",
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L"Prisoners have been released!",
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L"The army now occupies the prison in %s, the prisoners were freed!",
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};
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#endif //CHINESE
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@@ -7487,6 +7487,9 @@ STR16 szPrisonerTextStr[]=
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L"%d prisoners revealed enemy positions.",
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L"%d prisoners joined our cause.",
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L"Prisoners start a massive riot in %s!",
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L"Prisoners were sent to %s!",
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L"Prisoners have been released!",
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L"The army now occupies the prison in %s, the prisoners were freed!",
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};
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#endif //DUTCH
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@@ -7474,6 +7474,9 @@ STR16 szPrisonerTextStr[]=
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L"%d prisoners revealed enemy positions.",
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L"%d prisoners joined our cause.",
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L"Prisoners start a massive riot in %s!",
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L"Prisoners were sent to %s!",
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L"Prisoners have been released!",
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L"The army now occupies the prison in %s, the prisoners were freed!",
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};
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#endif //ENGLISH
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@@ -7461,6 +7461,9 @@ STR16 szPrisonerTextStr[]=
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L"%d prisoners revealed enemy positions.",
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L"%d prisoners joined our cause.",
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L"Prisoners start a massive riot in %s!",
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L"Prisoners were sent to %s!",
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L"Prisoners have been released!",
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L"The army now occupies the prison in %s, the prisoners were freed!",
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};
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#endif //FRENCH
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@@ -7294,14 +7294,16 @@ STR16 szFoodTextStr[]=
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L"Sectorwide canteen filling not possible, Food System is off!"
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};
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// TODO.Translate
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STR16 szPrisonerTextStr[]=
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{
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L"%d prisoners were interrogated.",
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L"%d prisoners paid ransom money.",
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L"%d prisoners revealed enemy positions.",
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L"%d prisoners joined our cause.",
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L"Prisoners start a massive riot in %s!",
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L"%d Gefangenge wurden verhört.",
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L"%d Gefangene wurden gegen Lösegeld freigelassen.",
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L"%d Gefangene haben uns Truppenstandorte verraten.",
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L"%d Gefangene schliessen sich uns an.",
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L"Gefangenenaufstand in %s!",
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L"Gefangene wurden nach %s geschickt!",
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L"Gefangene freigelassen!",
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L"Die Armee hat das Gefängnis in %s besetzt, die Gefangenen wurden befreit!",
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};
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#endif //GERMAN
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@@ -7474,6 +7474,9 @@ STR16 szPrisonerTextStr[]=
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L"%d prisoners revealed enemy positions.",
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L"%d prisoners joined our cause.",
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L"Prisoners start a massive riot in %s!",
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L"Prisoners were sent to %s!",
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L"Prisoners have been released!",
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L"The army now occupies the prison in %s, the prisoners were freed!",
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};
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#endif //ITALIAN
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@@ -7488,6 +7488,9 @@ STR16 szPrisonerTextStr[]=
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L"%d prisoners revealed enemy positions.",
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L"%d prisoners joined our cause.",
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L"Prisoners start a massive riot in %s!",
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L"Prisoners were sent to %s!",
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L"Prisoners have been released!",
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L"The army now occupies the prison in %s, the prisoners were freed!",
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};
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#endif //POLISH
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@@ -7440,6 +7440,9 @@ STR16 szPrisonerTextStr[]=
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L"%d prisoners revealed enemy positions.",
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L"%d prisoners joined our cause.",
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L"Prisoners start a massive riot in %s!",
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L"Prisoners were sent to %s!",
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L"Prisoners have been released!",
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L"The army now occupies the prison in %s, the prisoners were freed!",
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};
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#endif //RUSSIAN
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@@ -7491,6 +7491,9 @@ STR16 szPrisonerTextStr[]=
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L"%d prisoners revealed enemy positions.",
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L"%d prisoners joined our cause.",
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L"Prisoners start a massive riot in %s!",
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L"Prisoners were sent to %s!",
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L"Prisoners have been released!",
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L"The army now occupies the prison in %s, the prisoners were freed!",
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};
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#endif //TAIWANESE
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