- added more messages

- remaining interrogation points are taken over to the next hour

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5713 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-12-05 01:29:08 +00:00
parent 3bb14a870b
commit c68b5e482f
15 changed files with 123 additions and 106 deletions
+3
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@@ -735,6 +735,9 @@ enum
STR_PRISONER_DETECTION,
STR_PRISONER_TURN_MILITIA,
STR_PRISONER_RIOT,
STR_PRISONER_SENTTOSECTOR,
STR_PRISONER_RELEASED,
STR_PRISONER_ARMY_FREED_PRISON,
TEXT_NUM_PRISONER_STR
};
+3
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@@ -7494,6 +7494,9 @@ STR16 szPrisonerTextStr[]=
L"%d prisoners revealed enemy positions.",
L"%d prisoners joined our cause.",
L"Prisoners start a massive riot in %s!",
L"Prisoners were sent to %s!",
L"Prisoners have been released!",
L"The army now occupies the prison in %s, the prisoners were freed!",
};
#endif //CHINESE
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@@ -7487,6 +7487,9 @@ STR16 szPrisonerTextStr[]=
L"%d prisoners revealed enemy positions.",
L"%d prisoners joined our cause.",
L"Prisoners start a massive riot in %s!",
L"Prisoners were sent to %s!",
L"Prisoners have been released!",
L"The army now occupies the prison in %s, the prisoners were freed!",
};
#endif //DUTCH
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@@ -7474,6 +7474,9 @@ STR16 szPrisonerTextStr[]=
L"%d prisoners revealed enemy positions.",
L"%d prisoners joined our cause.",
L"Prisoners start a massive riot in %s!",
L"Prisoners were sent to %s!",
L"Prisoners have been released!",
L"The army now occupies the prison in %s, the prisoners were freed!",
};
#endif //ENGLISH
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@@ -7461,6 +7461,9 @@ STR16 szPrisonerTextStr[]=
L"%d prisoners revealed enemy positions.",
L"%d prisoners joined our cause.",
L"Prisoners start a massive riot in %s!",
L"Prisoners were sent to %s!",
L"Prisoners have been released!",
L"The army now occupies the prison in %s, the prisoners were freed!",
};
#endif //FRENCH
+8 -6
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@@ -7294,14 +7294,16 @@ STR16 szFoodTextStr[]=
L"Sectorwide canteen filling not possible, Food System is off!"
};
// TODO.Translate
STR16 szPrisonerTextStr[]=
{
L"%d prisoners were interrogated.",
L"%d prisoners paid ransom money.",
L"%d prisoners revealed enemy positions.",
L"%d prisoners joined our cause.",
L"Prisoners start a massive riot in %s!",
L"%d Gefangenge wurden verhört.",
L"%d Gefangene wurden gegen Lösegeld freigelassen.",
L"%d Gefangene haben uns Truppenstandorte verraten.",
L"%d Gefangene schliessen sich uns an.",
L"Gefangenenaufstand in %s!",
L"Gefangene wurden nach %s geschickt!",
L"Gefangene freigelassen!",
L"Die Armee hat das Gefängnis in %s besetzt, die Gefangenen wurden befreit!",
};
#endif //GERMAN
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@@ -7474,6 +7474,9 @@ STR16 szPrisonerTextStr[]=
L"%d prisoners revealed enemy positions.",
L"%d prisoners joined our cause.",
L"Prisoners start a massive riot in %s!",
L"Prisoners were sent to %s!",
L"Prisoners have been released!",
L"The army now occupies the prison in %s, the prisoners were freed!",
};
#endif //ITALIAN
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@@ -7488,6 +7488,9 @@ STR16 szPrisonerTextStr[]=
L"%d prisoners revealed enemy positions.",
L"%d prisoners joined our cause.",
L"Prisoners start a massive riot in %s!",
L"Prisoners were sent to %s!",
L"Prisoners have been released!",
L"The army now occupies the prison in %s, the prisoners were freed!",
};
#endif //POLISH
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@@ -7440,6 +7440,9 @@ STR16 szPrisonerTextStr[]=
L"%d prisoners revealed enemy positions.",
L"%d prisoners joined our cause.",
L"Prisoners start a massive riot in %s!",
L"Prisoners were sent to %s!",
L"Prisoners have been released!",
L"The army now occupies the prison in %s, the prisoners were freed!",
};
#endif //RUSSIAN
+3
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@@ -7491,6 +7491,9 @@ STR16 szPrisonerTextStr[]=
L"%d prisoners revealed enemy positions.",
L"%d prisoners joined our cause.",
L"Prisoners start a massive riot in %s!",
L"Prisoners were sent to %s!",
L"Prisoners have been released!",
L"The army now occupies the prison in %s, the prisoners were freed!",
};
#endif //TAIWANESE