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- Added playable mercs: John Kulba (the tourist) and 3 JA1 natives (Elio, Juan, Wahan) (by anv)
o Added faces (except camo faces), speech, bio, ... o All those 4 mercs are available at M.E.R.C o Added INI options for enabling/disabling recruitable Speck, Kulba and natives o If enabled, Kulba becomes available as a MERC merc after finishing escort quest, delay is configurable (two weeks by default). He won't be available earlier even if MERC_WEBSITE_ALL_MERCS_AVAILABLE is set to TRUE see: http://www.bears-pit.com/board/ubbthreads.php/topics/298288/47.html - Improvement: MERC mercs get unlocked according to their own availability conditions, not to their order in MercAvailability.xml git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6258 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -726,6 +726,14 @@ typedef struct
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// CHRISL: option to allow Slay to remain as a hired PC
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BOOLEAN fEnableSlayForever;
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// anv: playable Speck
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BOOLEAN fEnableRecruitableSpeck;
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// anv: John Kulba becomes recruitable as a merc after finishing escort quest
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BOOLEAN fEnableRecruitableJohnKulba;
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UINT16 ubRecruitableJohnKulbaDelay;
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// anv: enable JA1 natives as MERC mercs
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BOOLEAN fEnableRecruitableJA1Natives;
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// CHRISL: Setting to turn off the description and stack popup options from the sector inventory panel
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BOOLEAN fSectorDesc;
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