From c7b2c2592a91540fafab46a322ec18b58100708f Mon Sep 17 00:00:00 2001 From: Flugente Date: Fri, 24 Jul 2015 21:38:14 +0000 Subject: [PATCH] Fix: sandbags could only be jumped if their height was < 2. A structure with a .jsd-size of 1 barely offers protection, thus limiting the usefulness of sandbags. From now on, sandbags with a height of 2 can also be jumped. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2266 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data/tilesets/11/SANDBAG.JSD | Bin 0 -> 528 bytes gamedir/Data/tilesets/25/SANDBAG.JSD | Bin 0 -> 528 bytes gamedir/Data/tilesets/33/SANDBAG.JSD | Bin 0 -> 528 bytes gamedir/Data/tilesets/42/SANDBAG.JSD | Bin 0 -> 528 bytes gamedir/Data/tilesets/45/SANDBAG.JSD | Bin 0 -> 528 bytes gamedir/Data/tilesets/46/SANDBAG.JSD | Bin 0 -> 528 bytes gamedir/Data/tilesets/47/SANDBAG.JSD | Bin 0 -> 528 bytes gamedir/Data/tilesets/48/SANDBAG.JSD | Bin 0 -> 528 bytes gamedir/Data/tilesets/54/SANDBAG.JSD | Bin 0 -> 528 bytes gamedir/Data/tilesets/55/SANDBAG.JSD | Bin 0 -> 528 bytes gamedir/Data/tilesets/58/SANDBAG.JSD | Bin 0 -> 528 bytes gamedir/Data/tilesets/9/SANDBAG.JSD | Bin 0 -> 528 bytes 12 files changed, 0 insertions(+), 0 deletions(-) create mode 100644 gamedir/Data/tilesets/11/SANDBAG.JSD create mode 100644 gamedir/Data/tilesets/25/SANDBAG.JSD create mode 100644 gamedir/Data/tilesets/33/SANDBAG.JSD create mode 100644 gamedir/Data/tilesets/42/SANDBAG.JSD create mode 100644 gamedir/Data/tilesets/45/SANDBAG.JSD create mode 100644 gamedir/Data/tilesets/46/SANDBAG.JSD create mode 100644 gamedir/Data/tilesets/47/SANDBAG.JSD create mode 100644 gamedir/Data/tilesets/48/SANDBAG.JSD create mode 100644 gamedir/Data/tilesets/54/SANDBAG.JSD create mode 100644 gamedir/Data/tilesets/55/SANDBAG.JSD create mode 100644 gamedir/Data/tilesets/58/SANDBAG.JSD create mode 100644 gamedir/Data/tilesets/9/SANDBAG.JSD diff --git a/gamedir/Data/tilesets/11/SANDBAG.JSD b/gamedir/Data/tilesets/11/SANDBAG.JSD new file mode 100644 index 0000000000000000000000000000000000000000..cd988ff17d83c4558c11cc58fdb44fd8ffb1f81f GIT binary patch literal 528 zcmeY=3U=XQ;9_84VqyRRA>9;44n{B&LV}p=?CjVHpn5rodZ1#2dS+&31_o>dP`!5w z6Ucm^ZA7VOVEB*SYOtGt=J7-92UE5mBm@F5_j8b_o|8!R0Aq0q=Kufz literal 0 HcmV?d00001 diff --git a/gamedir/Data/tilesets/25/SANDBAG.JSD b/gamedir/Data/tilesets/25/SANDBAG.JSD new file mode 100644 index 0000000000000000000000000000000000000000..cd988ff17d83c4558c11cc58fdb44fd8ffb1f81f GIT binary patch literal 528 zcmeY=3U=XQ;9_84VqyRRA>9;44n{B&LV}p=?CjVHpn5rodZ1#2dS+&31_o>dP`!5w z6Ucm^ZA7VOVEB*SYOtGt=J7-92UE5mBm@F5_j8b_o|8!R0Aq0q=Kufz literal 0 HcmV?d00001 diff --git a/gamedir/Data/tilesets/33/SANDBAG.JSD b/gamedir/Data/tilesets/33/SANDBAG.JSD new file mode 100644 index 0000000000000000000000000000000000000000..cd988ff17d83c4558c11cc58fdb44fd8ffb1f81f GIT binary patch literal 528 zcmeY=3U=XQ;9_84VqyRRA>9;44n{B&LV}p=?CjVHpn5rodZ1#2dS+&31_o>dP`!5w z6Ucm^ZA7VOVEB*SYOtGt=J7-92UE5mBm@F5_j8b_o|8!R0Aq0q=Kufz literal 0 HcmV?d00001 diff --git a/gamedir/Data/tilesets/42/SANDBAG.JSD b/gamedir/Data/tilesets/42/SANDBAG.JSD new file mode 100644 index 0000000000000000000000000000000000000000..cd988ff17d83c4558c11cc58fdb44fd8ffb1f81f GIT binary patch literal 528 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