New Feature: Militia Volunteer Pool limits the number of militia we can train. Turned off by default.

GameDir >= r2210 is recommended.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7746 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-02-22 18:52:41 +00:00
parent caf482614a
commit c7c085b04f
17 changed files with 165 additions and 6 deletions
+5
View File
@@ -1994,6 +1994,11 @@ void LoadGameExternalOptions()
// HEADROCK HAM 3: Define effect of "TEACHER" trait in increasing effective leadership, for purposes of eligibility for training militia. This is a percentage value. HAM Default would be 200 = double effective leadership for each TEACHING level.
gGameExternalOptions.usTeacherTraitEffectOnLeadership = iniReader.ReadInteger("Militia Training Settings","TEACHER_TRAIT_EFFECT_ON_LEADERSHIP", 100, 1, 10000);
//################# Militia Volunteer Pool Settings ###################
gGameExternalOptions.fMilitiaVolunteerPool = iniReader.ReadBoolean( "Militia Volunteer Pool Settings", "MILITIA_VOLUNTEER_POOL", FALSE );
gGameExternalOptions.dMilitiaVolunteerGainFactorHourly = iniReader.ReadFloat( "Militia Volunteer Pool Settings", "MILITIA_VOLUNTEER_POOL_GAINFACTOR_HOURLY", 0.001f, 0.0f, 1.0f );
gGameExternalOptions.dMilitiaVolunteerGainFactorLiberation = iniReader.ReadFloat( "Militia Volunteer Pool Settings", "MILITIA_VOLUNTEER_POOL_GAINFACTOR_LIBERATION", 0.2f, 0.0f, 1.0f );
gGameExternalOptions.dMilitiaVolunteerMultiplierFarm = iniReader.ReadFloat( "Militia Volunteer Pool Settings", "MILITIA_VOLUNTEER_POOL_MULTIPLIER_FARM", 0.05f, 0.0f, 1.0f );
//################# Mobile Militia Training Settings ##################