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HAM5.5b2 merged in!
Notes: -There may still be bugs!! (In fact, I almost guarantee it -- there's -Ammo box code added to HR's crate code -Splitting a crate/box also automatically refills half empty magazines -new pathing arrows for map screen not included -code for scouts to know where enemies are going doesn't appear to work... but i'm not sure it was completed. -lots of gobledy gook (chinese?) comments turned back to english -also added Bob's popups -other languages besides english still need to have there language.cpp files updated with array changes -AI enhancements by Warmsteel (reloading, suppression, roaming, avoiding gas, and other fixes) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5181 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -7,7 +7,7 @@
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// Defines
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// #######################################################
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#define MAX_ANIMATIONS 350 //!!!!!ddd ïîêà äîáàâèë 30 ëèøíèõ ñëîâòîâ ïîä àíèìàøêè.
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#define MAX_ANIMATIONS 350 //!!!!!ddd added 30 new animations
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#define MAX_FRAMES_PER_ANIM 100
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#define MAX_RANDOM_ANIMS_PER_BODYTYPE 8
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@@ -548,9 +548,9 @@ enum AnimationStates
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SWATTING_WK,
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SWAT_BACKWARDS_WK,
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SWAT_BACKWARDS_NOTHING,
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THROW_GRENADE_STANCE, //ddd äëÿ áàáû àíèìàöèè íåò - èñïîëüçóåì ñòàíäàðòíóþ
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THROW_GRENADE_STANCE, //ddd Currently no animation for women. Using the standard.
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LOB_GRENADE_STANCE,
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//ïåðåêàòòû
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//Prone rolls
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ROLL_PRONE_R,
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ROLL_PRONE_L,
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