HAM5.5b2 merged in!

Notes:
-There may still be bugs!! (In fact, I almost guarantee it -- there's
-Ammo box code added to HR's crate code
-Splitting a crate/box also automatically refills half empty magazines
-new pathing arrows for map screen not included
-code for scouts to know where enemies are going doesn't appear to work... but i'm not sure it was completed.
-lots of gobledy gook (chinese?) comments turned back to english
-also added Bob's popups
-other languages besides english still need to have there language.cpp files updated with array changes
-AI enhancements by Warmsteel (reloading, suppression, roaming, avoiding gas, and other fixes)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5181 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2012-04-10 23:45:46 +00:00
parent ab3412e5ed
commit c845f9f117
72 changed files with 10737 additions and 2362 deletions
+3 -3
View File
@@ -7,7 +7,7 @@
// Defines
// #######################################################
#define MAX_ANIMATIONS 350 //!!!!!ddd ïîêà äîáàâèë 30 ëèøíèõ ñëîâòîâ ïîä àíèìàøêè.
#define MAX_ANIMATIONS 350 //!!!!!ddd added 30 new animations
#define MAX_FRAMES_PER_ANIM 100
#define MAX_RANDOM_ANIMS_PER_BODYTYPE 8
@@ -548,9 +548,9 @@ enum AnimationStates
SWATTING_WK,
SWAT_BACKWARDS_WK,
SWAT_BACKWARDS_NOTHING,
THROW_GRENADE_STANCE, //ddd äëÿ áàáû àíèìàöèè íåò - èñïîëüçóåì ñòàíäàðòíóþ
THROW_GRENADE_STANCE, //ddd Currently no animation for women. Using the standard.
LOB_GRENADE_STANCE,
//ïåðåêàòòû
//Prone rolls
ROLL_PRONE_R,
ROLL_PRONE_L,