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HAM5.5b2 merged in!
Notes: -There may still be bugs!! (In fact, I almost guarantee it -- there's -Ammo box code added to HR's crate code -Splitting a crate/box also automatically refills half empty magazines -new pathing arrows for map screen not included -code for scouts to know where enemies are going doesn't appear to work... but i'm not sure it was completed. -lots of gobledy gook (chinese?) comments turned back to english -also added Bob's popups -other languages besides english still need to have there language.cpp files updated with array changes -AI enhancements by Warmsteel (reloading, suppression, roaming, avoiding gas, and other fixes) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5181 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -518,15 +518,15 @@ BGMWITHSTONE,
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BGMSWKNIFE,
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RGFSWKNIFE,
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RGMSWKNIFE,
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//êèäàíèå ãðàíàòû ñòîÿ ñ âûä. ÷åêè
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//Launch grenade (?)
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BGMSTHRG,
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RGFSTHRG,
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RGMSTHRG,
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//êèäàíèå ãðàíàòû ñòîÿ ñ âûä. ÷åêè áëèçêîå ðàññò
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//Lob grenade
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BGMSLOBG,
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RGFSLOBG,
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RGMSLOBG,
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//âíàãëóþ ñòûðèë êîä ó òåðàïåâòà!
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//Roll while prone
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RGMROLL_PR,
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BGMROLL_PR,
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RGFROLL_PR,
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