mirror of
https://github.com/1dot13/source.git
synced 2026-09-02 14:36:06 +02:00
HAM5.5b2 merged in!
Notes: -There may still be bugs!! (In fact, I almost guarantee it -- there's -Ammo box code added to HR's crate code -Splitting a crate/box also automatically refills half empty magazines -new pathing arrows for map screen not included -code for scouts to know where enemies are going doesn't appear to work... but i'm not sure it was completed. -lots of gobledy gook (chinese?) comments turned back to english -also added Bob's popups -other languages besides english still need to have there language.cpp files updated with array changes -AI enhancements by Warmsteel (reloading, suppression, roaming, avoiding gas, and other fixes) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5181 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+2
-1
@@ -111,7 +111,8 @@ void RemoveInvObject( SOLDIERTYPE *pSoldier, UINT16 usItem );
|
||||
void InitItemAttachments(OBJECTTYPE* pObj);
|
||||
std::vector<UINT16> GetItemSlots(OBJECTTYPE* pObj, UINT8 subObject = 0, BOOLEAN fAttachment = FALSE);
|
||||
void RemoveProhibitedAttachments(SOLDIERTYPE* pSoldier, OBJECTTYPE* pObj, UINT16 usItem, BOOLEAN fOnlyRemoveWhenSlotsChange = 1);
|
||||
void ReInitMergedItem(SOLDIERTYPE* pSoldier, OBJECTTYPE* pObj, UINT16 usOldItem);
|
||||
// HEADROCK HAM 5: Added argument for statusindex.
|
||||
void ReInitMergedItem(SOLDIERTYPE* pSoldier, OBJECTTYPE* pObj, UINT16 usOldItem, UINT8 ubStatusIndex);
|
||||
void EjectAmmoAndPlace(SOLDIERTYPE* pSoldier, OBJECTTYPE* pObj, UINT8 subObject = 0);
|
||||
|
||||
BOOLEAN CanItemFitInVehicle( SOLDIERTYPE *pSoldier, OBJECTTYPE *pObj, INT8 bPos, BOOLEAN fDoingPlacement );
|
||||
|
||||
Reference in New Issue
Block a user