HAM5.5b2 merged in!

Notes:
-There may still be bugs!! (In fact, I almost guarantee it -- there's
-Ammo box code added to HR's crate code
-Splitting a crate/box also automatically refills half empty magazines
-new pathing arrows for map screen not included
-code for scouts to know where enemies are going doesn't appear to work... but i'm not sure it was completed.
-lots of gobledy gook (chinese?) comments turned back to english
-also added Bob's popups
-other languages besides english still need to have there language.cpp files updated with array changes
-AI enhancements by Warmsteel (reloading, suppression, roaming, avoiding gas, and other fixes)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5181 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2012-04-10 23:45:46 +00:00
parent ab3412e5ed
commit c845f9f117
72 changed files with 10737 additions and 2362 deletions
+2
View File
@@ -48,6 +48,7 @@
<ClInclude Include="PopUpBox.h" />
<ClInclude Include="popup_callback.h" />
<ClInclude Include="popup_class.h" />
<ClInclude Include="popup_definition.h" />
<ClInclude Include="Quantize Wrap.h" />
<ClInclude Include="Quantize.h" />
<ClInclude Include="Slider.h" />
@@ -98,6 +99,7 @@
<ClCompile Include="Music Control.cpp" />
<ClCompile Include="PopUpBox.cpp" />
<ClCompile Include="popup_class.cpp" />
<ClCompile Include="popup_definition.cpp" />
<ClCompile Include="Quantize Wrap.cpp" />
<ClCompile Include="Quantize.cpp" />
<ClCompile Include="Slider.cpp" />