diff --git a/gamedir/Data-1.13/Scripts/GameInit.lua b/gamedir/Data-1.13/Scripts/GameInit.lua index 1b72b6da6..f61a538fa 100644 --- a/gamedir/Data-1.13/Scripts/GameInit.lua +++ b/gamedir/Data-1.13/Scripts/GameInit.lua @@ -437,7 +437,7 @@ function InitNPCs() AddNPCtoSector( Profil.Micky, 9, SectorY.MAP_ROW_G, 0 ) elseif i == 2 then -- D14 - AddNPCtoSector( Profil.Micky, 14, SectorY.MAP_ROW_D, 0 ) + AddNPCtoSector( Profil.Micky, 13, SectorY.MAP_ROW_D, 0 ) elseif i == 3 then -- C5 AddNPCtoSector( Profil.Micky, 5, SectorY.MAP_ROW_C, 0 ) diff --git a/gamedir/Data/Scripts/GameInit.lua b/gamedir/Data/Scripts/GameInit.lua index 1b72b6da6..f61a538fa 100644 --- a/gamedir/Data/Scripts/GameInit.lua +++ b/gamedir/Data/Scripts/GameInit.lua @@ -437,7 +437,7 @@ function InitNPCs() AddNPCtoSector( Profil.Micky, 9, SectorY.MAP_ROW_G, 0 ) elseif i == 2 then -- D14 - AddNPCtoSector( Profil.Micky, 14, SectorY.MAP_ROW_D, 0 ) + AddNPCtoSector( Profil.Micky, 13, SectorY.MAP_ROW_D, 0 ) elseif i == 3 then -- C5 AddNPCtoSector( Profil.Micky, 5, SectorY.MAP_ROW_C, 0 )