From c8ea22735d65ae3dafdcf353d85a8887f1a02aab Mon Sep 17 00:00:00 2001 From: MaddMugsy Date: Sat, 3 Jun 2006 06:22:24 +0000 Subject: [PATCH] - removed the +50's from the bonus calculations - added Lalien's 8AP aiming code - restricted aiming by scope min. range, 4 APs for no scope, 6 APs for min range >= 6 tiles, 8 APs for min range >= 9 tiles - added option (in preferences + shortcut = 'q') to fire grenade launchers at higher angles, thereby allowing ranges to increase to 45+. It's an option so grenades don't always need to be fired so high. It should also allow grenades to be fired over obstacles. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@156 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- GameSettings.cpp | 1 + GameSettings.h | 1 + GameVersion.cpp | 2 +- 3 files changed, 3 insertions(+), 1 deletion(-) diff --git a/GameSettings.cpp b/GameSettings.cpp index 5a3ac7fc..a32a89a3 100644 --- a/GameSettings.cpp +++ b/GameSettings.cpp @@ -244,6 +244,7 @@ void InitGameSettings() gGameSettings.fOptions[ TOPTION_CTH_CURSOR ] = TRUE; //Madd: gGameSettings.fOptions[ TOPTION_GL_BURST_CURSOR ] = TRUE; + gGameSettings.fOptions[ TOPTION_GL_HIGH_ANGLE ] = FALSE; gGameSettings.fOptions[ TOPTION_DROP_ALL ] = FALSE; // JA2Gold gGameSettings.fOptions[ TOPTION_MERC_CASTS_LIGHT ] = TRUE; diff --git a/GameSettings.h b/GameSettings.h index 02065959..f9e32c91 100644 --- a/GameSettings.h +++ b/GameSettings.h @@ -43,6 +43,7 @@ enum TOPTION_CTH_CURSOR, TOPTION_GL_BURST_CURSOR, TOPTION_DROP_ALL, + TOPTION_GL_HIGH_ANGLE, NUM_GAME_OPTIONS, //Toggle up this will be able to be Toggled by the player //These options will NOT be toggable by the Player diff --git a/GameVersion.cpp b/GameVersion.cpp index 98b629d1..226a8f25 100644 --- a/GameVersion.cpp +++ b/GameVersion.cpp @@ -23,7 +23,7 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" }; #else //RELEASE BUILD VERSION - INT16 zVersionLabel[256] = { L"Release v1.13.148" }; + INT16 zVersionLabel[256] = { L"Release v1.13.156" }; #endif