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- Protection for random crash issue I have seen due to accessing a negative index in an array. (by tazpn)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5368 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -500,8 +500,10 @@ BOOLEAN FreeBackgroundRect(INT32 iIndex)
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BOOLEAN FreeBackgroundRectPending(INT32 iIndex)
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{
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gBackSaves[iIndex].fPendingDelete = TRUE;
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if (iIndex != -1)
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{
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gBackSaves[iIndex].fPendingDelete = TRUE;
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}
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return(TRUE);
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}
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