From c9477845612504f5a1ee60f7214e41127e1ce10e Mon Sep 17 00:00:00 2001 From: ChrisL Date: Tue, 24 Mar 2009 23:08:25 +0000 Subject: [PATCH] Minor fix to allow the bullet graphic to render properly when the shopkeeper panel is open. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2634 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/ShopKeeper Interface.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Tactical/ShopKeeper Interface.cpp b/Tactical/ShopKeeper Interface.cpp index 88f797ba..dff1cbd1 100644 --- a/Tactical/ShopKeeper Interface.cpp +++ b/Tactical/ShopKeeper Interface.cpp @@ -796,7 +796,8 @@ UINT32 ShopKeeperScreenHandle() ButtonList[ guiSKI_DoneButton ]->uiFlags |= BUTTON_FORCE_UNDIRTY; } RenderButtons( ); - RenderItemDescriptionBox( ); + //CHRISL: If we put this function call here, we overwrite the bullet graphic. I don't know why. I just know it happens. +// RenderItemDescriptionBox( ); // render help SaveBackgroundRects( ); RenderButtonsFastHelp( );