diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index 4cfa2bb4b..3817ad753 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -1770,6 +1770,16 @@ CAN_CLIMB_ON_WALLS = TRUE SHOW_ENEMY_WEAPON = FALSE +;------------------------------------------------------------------------------------------------------------------------------ +; Show additional enemy info in tactical (awareness, gas mask, nvg, armour) +; 0 - nothing +; 1 - show awareness level +; 2 - show gas mask and NVG +; 3 - show armour +;------------------------------------------------------------------------------------------------------------------------------ + +SHOW_ENEMY_ADDITIONAL_INFO = 0 + ;------------------------------------------------------------------------------------------------------------------------------ ; Turn this on, and you can set hidden names individually in 'TableData\HiddenNames.xml'. ;------------------------------------------------------------------------------------------------------------------------------ diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI index ed0aadae4..a0a42ce4d 100644 --- a/gamedir/Data/Ja2_Options.INI +++ b/gamedir/Data/Ja2_Options.INI @@ -821,7 +821,8 @@ HIDE_ENEMY_HEALTH_TEXT = FALSE SHOW_HEALTHBARSOVERHEAD = FALSE ;------------------------------------------------------------------------------------------------------------------------------ -; How should the game display the enemy/player hit counter? +; How should the game display the enemy/player hit counter? + ; 0 = Show damage inflicted as used to ; 1 = Show "?" as indicator if you scored a hit ; 2 = Do not show anything at all (If you scored a hit you need to tell by target's reaction) @@ -1755,6 +1756,16 @@ CAN_CLIMB_ON_WALLS = FALSE SHOW_ENEMY_WEAPON = FALSE +;------------------------------------------------------------------------------------------------------------------------------ +; Show additional enemy info in tactical (awareness, gas mask, nvg, armour) +; 0 - nothing +; 1 - show awareness level +; 2 - show gas mask and NVG +; 3 - show armour +;------------------------------------------------------------------------------------------------------------------------------ + +SHOW_ENEMY_ADDITIONAL_INFO = 0 + ;------------------------------------------------------------------------------------------------------------------------------ ; Turn this on, and you can set hidden names individually in 'TableData\HiddenNames.xml'. ;------------------------------------------------------------------------------------------------------------------------------