mirror of
https://github.com/1dot13/source.git
synced 2026-09-02 14:36:06 +02:00
Fix for the "CONT" that won't go away
Fix points calculation in BaseAPsToShootOrStab Tweaks to inventory, soldier, and merc profile structs Fix for divide by 0 in CalcBestShot git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1199 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -378,8 +378,9 @@ class Inventory {
|
||||
public:
|
||||
// Constructors
|
||||
// Create an inventory with a fixed maximum number of slots
|
||||
Inventory(); // Uses NUM_INV_SLOTS for slotCount
|
||||
Inventory(int slotCount);
|
||||
//Inventory(); // Uses NUM_INV_SLOTS for slotCount
|
||||
// Just make NUM_INV_SLOTS the default. That way there's one routine to control them all
|
||||
Inventory(int slotCount = NUM_INV_SLOTS);
|
||||
|
||||
// Copy Constructor
|
||||
Inventory(const Inventory&);
|
||||
@@ -393,8 +394,8 @@ public:
|
||||
// Index operator
|
||||
OBJECTTYPE& operator [] (int idx);
|
||||
|
||||
// Removes all items from the inventory
|
||||
void clear();
|
||||
// Resets all items in the inventory to empty
|
||||
void initialize();
|
||||
|
||||
// How any slots are there in this inventory?
|
||||
int size() const;
|
||||
|
||||
Reference in New Issue
Block a user