Fix for the "CONT" that won't go away

Fix points calculation in BaseAPsToShootOrStab
Tweaks to inventory, soldier, and merc profile structs
Fix for divide by 0 in CalcBestShot


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1199 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-14 07:48:45 +00:00
parent 6b6700ce96
commit c9fb501033
7 changed files with 69 additions and 39 deletions
+5 -4
View File
@@ -378,8 +378,9 @@ class Inventory {
public:
// Constructors
// Create an inventory with a fixed maximum number of slots
Inventory(); // Uses NUM_INV_SLOTS for slotCount
Inventory(int slotCount);
//Inventory(); // Uses NUM_INV_SLOTS for slotCount
// Just make NUM_INV_SLOTS the default. That way there's one routine to control them all
Inventory(int slotCount = NUM_INV_SLOTS);
// Copy Constructor
Inventory(const Inventory&);
@@ -393,8 +394,8 @@ public:
// Index operator
OBJECTTYPE& operator [] (int idx);
// Removes all items from the inventory
void clear();
// Resets all items in the inventory to empty
void initialize();
// How any slots are there in this inventory?
int size() const;