From ca35c38b4849db2d1c82e610d0cbfec033eb316a Mon Sep 17 00:00:00 2001 From: Wanne Date: Mon, 10 Mar 2014 19:20:02 +0000 Subject: [PATCH] Merged from revision: 1976 Feature Improvement: Fast Forward Turn (by Sevenfm) 0 - default behaviour 1 - auto fast forward only invisible 2 - auto fast forward always AUTO_FAST_FORWARD_CIVS = 0 AUTO_FAST_FORWARD_CREATURES = 0 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1977 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/Ja2_Options.INI | 8 ++++++++ gamedir/Data/Ja2_Options.INI | 8 ++++++++ 2 files changed, 16 insertions(+) diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index 5ac0e1134..f1263329b 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -3808,6 +3808,10 @@ UPDATE_FREQUENCY = 16000 ; 0 - default behaviour ; 1 - auto fast forward only militia that does not see enemies ; 2 - auto fast forward militia always +; AUTO_FAST_FORWARD_CIVS, AUTO_FAST_FORWARD_CREATURES: +; 0 - default behaviour +; 1 - auto fast forward only invisible +; 2 - auto fast forward always ; Note: only movement is accelerated, most of specific actions like shooting and tossing grenades are performed at normal speed ;------------------------------------------------------------------------------------------------------------------------------ @@ -3815,6 +3819,10 @@ AUTO_FAST_FORWARD_ENEMIES = 0 AUTO_FAST_FORWARD_MILITIA = 0 +AUTO_FAST_FORWARD_CIVS = 0 + +AUTO_FAST_FORWARD_CREATURES = 0 + ;------------------------------------------------------------------------------------------------------------------------------ ; Fast forward timeslice in milliseconds. The frequency that the base clock is updated. ; At normal speed the clock is updated every 10 milliseconds. diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI index 4736f36c0..d705573ff 100644 --- a/gamedir/Data/Ja2_Options.INI +++ b/gamedir/Data/Ja2_Options.INI @@ -3782,6 +3782,10 @@ UPDATE_FREQUENCY = 16000 ; 0 - default behaviour ; 1 - auto fast forward only militia that does not see enemies ; 2 - auto fast forward militia always +; AUTO_FAST_FORWARD_CIVS, AUTO_FAST_FORWARD_CREATURES: +; 0 - default behaviour +; 1 - auto fast forward only invisible +; 2 - auto fast forward always ; Note: only movement is accelerated, most of specific actions like shooting and tossing grenades are performed at normal speed ;------------------------------------------------------------------------------------------------------------------------------ @@ -3789,6 +3793,10 @@ AUTO_FAST_FORWARD_ENEMIES = 0 AUTO_FAST_FORWARD_MILITIA = 0 +AUTO_FAST_FORWARD_CIVS = 0 + +AUTO_FAST_FORWARD_CREATURES = 0 + ;------------------------------------------------------------------------------------------------------------------------------ ; Fast forward timeslice in milliseconds. The frequency that the base clock is updated. ; At normal speed the clock is updated every 10 milliseconds.