diff --git a/TileEngine/Tactical Placement GUI.cpp b/TileEngine/Tactical Placement GUI.cpp index e5fc0a8a..ea459a83 100644 --- a/TileEngine/Tactical Placement GUI.cpp +++ b/TileEngine/Tactical Placement GUI.cpp @@ -1800,11 +1800,11 @@ void PutDownMercPiece( INT32 iPlacement ) if ( GetEnemyEncounterCode() == ENEMY_AMBUSH_DEPLOYMENT_CODE ) { - ubDirection = (UINT8)GetDirectionToGridNoFromGridNo( gMapInformation.sCenterGridNo, sGridNo ) + 100; + ubDirection = (UINT8)GetDirectionToGridNoFromGridNo( gMapInformation.sCenterGridNo, sGridNo ); } - pSoldier->EVENT_SetSoldierDirection( ubDirection ); - pSoldier->ubInsertionDirection = pSoldier->ubDirection; + ubDirection += 100; + pSoldier->ubInsertionDirection = ubDirection; gMercPlacement[ iPlacement ].fPlaced = TRUE; gMercPlacement[ iPlacement ].pSoldier->bInSector = TRUE;