Merged revision(s) 6894 from branches/ja2_source_official_2014:

Fixes (by Buggler)
- IMPPrejudice page not showing when reviewing in finish mode
- Added message when minor traits are unselectable due to all IMP available slots taken up by major traits
- Display message when pressing hotkey 'G' to toggle artificial merc light
- refactor hotkey weapon switching and make function available in OIV too
- hold ALT key to swap item instead of opening description box for valid attachment on cursor

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6895 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-02-10 00:28:04 +00:00
parent 8d07ebccc0
commit cb3304e93f
17 changed files with 151 additions and 139 deletions
+3 -3
View File
@@ -3245,13 +3245,13 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
{
gGameSettings.fOptions[ TOPTION_TRACKING_MODE ] = FALSE;
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, pMessageStrings[ MSG_TACKING_MODE_OFF ] );
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, pMessageStrings[ MSG_TRACKING_MODE_OFF ] );
}
else
{
gGameSettings.fOptions[ TOPTION_TRACKING_MODE ] = TRUE;
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, pMessageStrings[ MSG_TACKING_MODE_ON ] );
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, pMessageStrings[ MSG_TRACKING_MODE_ON ] );
}
}
else
@@ -3521,7 +3521,7 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
case 'K':
// Flugente: reworked this
//CHRISL: Swap gunsling
if ( gusSelectedSoldier != NOBODY && UsingNewInventorySystem() == true)
if ( gusSelectedSoldier != NOBODY )
{
SOLDIERTYPE *pSoldier = MercPtrs[ gusSelectedSoldier ];