-updated game version

-suppressed soldier action data messages in cheat mode
-enabled enemy / militia ammo choosing to be limited by coolness

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1853 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2008-02-26 02:37:23 +00:00
parent c49af95ec6
commit cb36b3db6d
5 changed files with 36 additions and 20 deletions
+2 -2
View File
@@ -59,8 +59,8 @@ extern BOOLEAN CreateItem( UINT16 usItem, INT8 bStatus, OBJECTTYPE * pObj );
extern BOOLEAN CreateItems( UINT16 usItem, INT8 bStatus, UINT8 ubNumber, OBJECTTYPE * pObj );
extern BOOLEAN CreateMoney( UINT32 uiMoney, OBJECTTYPE * pObj );
extern UINT16 DefaultMagazine( UINT16 usItem );
UINT16 RandomMagazine( UINT16 usItem, UINT8 ubPercentStandard );
UINT16 RandomMagazine( OBJECTTYPE * pGun, UINT8 ubPercentStandard );
UINT16 RandomMagazine( UINT16 usItem, UINT8 ubPercentStandard, UINT8 maxCoolness );
UINT16 RandomMagazine( OBJECTTYPE * pGun, UINT8 ubPercentStandard, UINT8 maxCoolness );
extern BOOLEAN ReloadGun( SOLDIERTYPE * pSoldier, OBJECTTYPE * pGun, OBJECTTYPE * pAmmo );
extern BOOLEAN UnloadGun( SOLDIERTYPE * pSoldier, OBJECTTYPE * pGun);