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New background property: <animal_friend> will refuse to attack animals, unless attacked by that animal.
New background property: <civgroup_loyal> will refuse to attack neutral members of the same civilian group. Fixed array bound in GetTileSetIndexVector(). git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8731 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -9008,6 +9008,9 @@ STR16 szBackgroundText_Flags[]=
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L" male only", //L" male only", won't show up, text exists for compatibility reasons
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L"如果我们死了所有城镇都会受到巨大的忠诚惩罚\n", //L" huge loyality penalty in all towns if we die\n",
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L" refuses to attack animals\n", // TODO.Translate
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L" refuses to attack members of the same group\n", // TODO.Translate
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};
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STR16 szBackgroundText_Value[]=
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@@ -9026,6 +9026,9 @@ STR16 szBackgroundText_Flags[]=
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L" male only", // won't show up, text exists for compatibility reasons
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L" huge loyality penalty in all towns if we die\n", // TODO.Translate
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L" refuses to attack animals\n", // TODO.Translate
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L" refuses to attack members of the same group\n", // TODO.Translate
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};
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// TODO.Translate
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@@ -9008,6 +9008,9 @@ STR16 szBackgroundText_Flags[]=
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L" male only", // won't show up, text exists for compatibility reasons
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L" huge loyality penalty in all towns if we die\n",
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L" refuses to attack animals\n",
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L" refuses to attack members of the same group\n",
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};
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STR16 szBackgroundText_Value[]=
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@@ -9096,7 +9099,7 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% building speed\n",
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L" hacking skill: %s%d ",
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L" %s%d%% burial speed\n",
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L" %s%d%% administration effectiveness\n",
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L" %s%d%% administration effectiveness\n",
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};
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STR16 szBackgroundTitleText[] =
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@@ -9008,6 +9008,9 @@ STR16 szBackgroundText_Flags[]=
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L" homme seulement", // won't show up, text exists for compatibility reasons
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L" huge loyality penalty in all towns if we die\n", // TODO.Translate
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L" refuses to attack animals\n", // TODO.Translate
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L" refuses to attack members of the same group\n", // TODO.Translate
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};
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@@ -8838,6 +8838,9 @@ STR16 szBackgroundText_Flags[]=
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L" male only", // won't show up, text exists for compatibility reasons
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L" huge loyality penalty in all towns if we die\n", // TODO.Translate
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L" refuses to attack animals\n", // TODO.Translate
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L" refuses to attack members of the same group\n", // TODO.Translate
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};
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// TODO.Translate
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@@ -9017,6 +9017,9 @@ STR16 szBackgroundText_Flags[]=
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L" male only", // won't show up, text exists for compatibility reasons
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L" huge loyality penalty in all towns if we die\n", // TODO.Translate
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L" refuses to attack animals\n", // TODO.Translate
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L" refuses to attack members of the same group\n", // TODO.Translate
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};
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// TODO.Translate
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@@ -9030,6 +9030,9 @@ STR16 szBackgroundText_Flags[]=
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L" male only", // won't show up, text exists for compatibility reasons
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L" huge loyality penalty in all towns if we die\n", // TODO.Translate
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L" refuses to attack animals\n", // TODO.Translate
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L" refuses to attack members of the same group\n", // TODO.Translate
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};
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// TODO.Translate
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@@ -9007,7 +9007,10 @@ STR16 szBackgroundText_Flags[]=
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L" только женский", // won't show up, text exists for compatibility reasons
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L" только мужской", // won't show up, text exists for compatibility reasons
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L" значительный штраф к лояльности во всех городах, если мы умрём\n",
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L" значительный штраф к лояльности во всех городах, если умирает\n",
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L" отказывается атаковать животных\n",
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L" отказывается атаковать тех, кто состоит в той же группе\n",
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};
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STR16 szBackgroundText_Value[]=
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