New background property: <animal_friend> will refuse to attack animals, unless attacked by that animal.

New background property: <civgroup_loyal> will refuse to attack neutral members of the same civilian group.
Fixed array bound in GetTileSetIndexVector().

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8731 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2020-01-15 20:27:00 +00:00
parent 9c563c9c8a
commit cbc1b8c5e3
13 changed files with 104 additions and 41 deletions
+4 -1
View File
@@ -9008,6 +9008,9 @@ STR16 szBackgroundText_Flags[]=
L" male only", // won't show up, text exists for compatibility reasons
L" huge loyality penalty in all towns if we die\n",
L" refuses to attack animals\n",
L" refuses to attack members of the same group\n",
};
STR16 szBackgroundText_Value[]=
@@ -9096,7 +9099,7 @@ STR16 szBackgroundText_Value[]=
L" %s%d%% building speed\n",
L" hacking skill: %s%d ",
L" %s%d%% burial speed\n",
L" %s%d%% administration effectiveness\n",
L" %s%d%% administration effectiveness\n",
};
STR16 szBackgroundTitleText[] =