New background property: <animal_friend> will refuse to attack animals, unless attacked by that animal.

New background property: <civgroup_loyal> will refuse to attack neutral members of the same civilian group.
Fixed array bound in GetTileSetIndexVector().

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8731 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2020-01-15 20:27:00 +00:00
parent 9c563c9c8a
commit cbc1b8c5e3
13 changed files with 104 additions and 41 deletions
+3
View File
@@ -9017,6 +9017,9 @@ STR16 szBackgroundText_Flags[]=
L" male only", // won't show up, text exists for compatibility reasons
L" huge loyality penalty in all towns if we die\n", // TODO.Translate
L" refuses to attack animals\n", // TODO.Translate
L" refuses to attack members of the same group\n", // TODO.Translate
};
// TODO.Translate