UINT8 CountAllMilitiaInSector(INT16 sMapX, INT16 sMapY);
with
UINT8 NumNonPlayerTeamMembersInSector( INT16 sSectorX, INT16 sSectorY, UINT8 ubTeam );

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7708 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-01-06 01:22:07 +00:00
parent c8eda14e2b
commit cc572651c0
14 changed files with 45 additions and 57 deletions
+1 -1
View File
@@ -2047,7 +2047,7 @@ UINT32 EnemyStrength( void )
//as a serious loyalty penalty.
void HandleLoyaltyImplicationsOfMercRetreat( INT8 bRetreatCode, INT16 sSectorX, INT16 sSectorY, INT16 sSectorZ )
{
if( CountAllMilitiaInSector( sSectorX, sSectorY ) )
if ( NumNonPlayerTeamMembersInSector( sSectorX, sSectorY, MILITIA_TEAM ) )
{ //Big morale penalty!
HandleGlobalLoyaltyEvent( GLOBAL_LOYALTY_ABANDON_MILITIA, sSectorX, sSectorY, (INT8)sSectorZ );
}