From cc7bae40a35fb7b44e1aedbc3eb49b926f93461b Mon Sep 17 00:00:00 2001 From: lalien Date: Sat, 20 May 2006 19:50:41 +0000 Subject: [PATCH] Little Alien New key: Climb/Jump - Press "j" in tactical to climb the roof / jump over the fence git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@74 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Turn Based Input.cpp | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) diff --git a/Tactical/Turn Based Input.cpp b/Tactical/Turn Based Input.cpp index 181ee076..9f66279b 100644 --- a/Tactical/Turn Based Input.cpp +++ b/Tactical/Turn Based Input.cpp @@ -2317,6 +2317,27 @@ void GetKeyboardInput( UINT32 *puiNewEvent ) } #endif } + else + { + BOOLEAN fNearHeigherLevel; + BOOLEAN fNearLowerLevel; + INT8 bDirection; + GetMercClimbDirection( gpSMCurrentMerc->ubID, &fNearLowerLevel, &fNearHeigherLevel ); + + if ( fNearLowerLevel ) + { + BeginSoldierClimbDownRoof( gpSMCurrentMerc ); + } + if ( fNearHeigherLevel ) + { + BeginSoldierClimbUpRoof( gpSMCurrentMerc ); + } + + if ( FindFenceJumpDirection( gpSMCurrentMerc, gpSMCurrentMerc->sGridNo, gpSMCurrentMerc->bDirection, &bDirection ) ) + { + BeginSoldierClimbFence( gpSMCurrentMerc ); + } + } break; case 'b':