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- Added page numbers in MERC files (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6066 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -182,8 +182,8 @@
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#define NEXT_BR_X NEXT_X + BOTTOM_BUTTON_START_WIDTH
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#define NEXT_BR_X NEXT_X + BOTTOM_BUTTON_START_WIDTH
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#define NEXT_BR_Y NEXT_BOX_Y + BOTTOM_BUTTON_START_HEIGHT
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#define NEXT_BR_Y NEXT_BOX_Y + BOTTOM_BUTTON_START_HEIGHT
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#define PAGE_X iScreenWidthOffset + 582
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#define AIM_PAGE_X iScreenWidthOffset + 582
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#define PAGE_Y PREVIOUS_Y + 4
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#define AIM_PAGE_Y PREVIOUS_Y + 4
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#define AIM_MERC_INFO_X iScreenWidthOffset + 124
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#define AIM_MERC_INFO_X iScreenWidthOffset + 124
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#define AIM_MERC_INFO_Y iScreenHeightOffset + 223 + LAPTOP_SCREEN_WEB_DELTA_Y
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#define AIM_MERC_INFO_Y iScreenHeightOffset + 223 + LAPTOP_SCREEN_WEB_DELTA_Y
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@@ -2349,7 +2349,7 @@ void DisplayMercStats()
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//Buggler: Display current AIM index & total AIM members at the bottom of the screen
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//Buggler: Display current AIM index & total AIM members at the bottom of the screen
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swprintf( sPage, L"%d / %d", gbCurrentIndex + 1, MAX_NUMBER_MERCS );
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swprintf( sPage, L"%d / %d", gbCurrentIndex + 1, MAX_NUMBER_MERCS );
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DrawTextToScreen(sPage, PAGE_X, PAGE_Y, 0, AIM_M_FONT_STATIC_TEXT, AIM_M_COLOR_STATIC_TEXT, FONT_MCOLOR_BLACK, FALSE, RIGHT_JUSTIFIED);
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DrawTextToScreen(sPage, AIM_PAGE_X, AIM_PAGE_Y, 0, AIM_M_FONT_STATIC_TEXT, AIM_M_COLOR_STATIC_TEXT, FONT_MCOLOR_BLACK, FALSE, RIGHT_JUSTIFIED);
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}
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}
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UINT8 GetStatColor( INT8 bStat )
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UINT8 GetStatColor( INT8 bStat )
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