diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index 94ba2cbd6..ee5394727 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -1,6 +1,6 @@ ;****************************************************************************************************************************** -; Jagged Alliance 2: 1.13 MOD Release Version 2006.05.24 Build 78 +; Jagged Alliance 2: 1.13 MOD Release Version 2006.05.24 Build 124 ;****************************************************************************************************************************** ;****************************************************************************************************************************** diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI index 94ba2cbd6..20ba02d81 100644 --- a/gamedir/Data/Ja2_Options.INI +++ b/gamedir/Data/Ja2_Options.INI @@ -1,6 +1,6 @@ ;****************************************************************************************************************************** -; Jagged Alliance 2: 1.13 MOD Release Version 2006.05.24 Build 78 +; Jagged Alliance 2: 1.13 MOD Release Version 2006.05.26 Build 124 ;****************************************************************************************************************************** ;****************************************************************************************************************************** @@ -92,9 +92,9 @@ MIN_ATTRIBUTE_POINT = 35 MAX_ATTRIBUTE_POINT = 85 -IMPATTRIBUTEPOINTS = 50 +IMPATTRIBUTEPOINTS = 30 -MAX_ZERO_BONUS = 15 +MAX_ZERO_BONUS = 35 START_ATTRIBUTE = 55 @@ -348,8 +348,8 @@ GAME_PROGRESS_IGGY_AVALIABLE = 70 ;****************************************************************************************** ; Additional multipliers for weapons damage. Use it if you don't want edit datafiles. ; Range: 0-100 -; 0 means no damage at all -; maximum damage is 255 +; 0 means no additional damage +; maximum damage is not more than 255 ;****************************************************************************************** EXPLOSIVES_DAMAGE_MULTIPLIER = 1