added Barrett M468, Bushmaster M4A3, and Robarms XCR-1

changed Steyr AUG-HBAR to use 42rnd mags (lost capability to use C-mag adapter in the process, or strange things would occur)
added 42rnd mags for Steyr AUG-HBAR
changed draw on some SCAR SV-variants, had overlooked my own correctly calculated values and used the wrong ones earlier... :-(
added Thor's First Responder Kit, for storing a few medical items.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@799 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Starwalker
2007-05-15 14:35:22 +00:00
parent b3ba37920b
commit ccf3c261ea
7 changed files with 1383 additions and 621 deletions
+106 -6
View File
@@ -382,6 +382,7 @@
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>40</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>339</sSound>
<sBurstSound>25</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
@@ -6558,7 +6559,7 @@
<ubImpact>31</ubImpact>
<ubDeadliness>42</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<ubMagSize>42</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>44</BurstAniDelay>
@@ -8418,7 +8419,7 @@
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
@@ -8451,7 +8452,7 @@
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>14</ubShotsPer4Turns>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
@@ -8547,7 +8548,7 @@
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>10</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
@@ -8613,8 +8614,8 @@
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>42</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>14</ubShotsPer4Turns>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>32</ubImpact>
@@ -8674,6 +8675,105 @@
<AutoPenalty>10</AutoPenalty>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>795</uiIndex>
<szWeaponName>Barrett M468</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>42</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>32</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>25</ubMagSize>
<usRange>460</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>32</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>337</sSound>
<sBurstSound>32</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>9</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>796</uiIndex>
<szWeaponName>Bushmaster M4A3</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>42</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>32</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>25</ubMagSize>
<usRange>460</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>32</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>337</sSound>
<sBurstSound>32</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>9</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>797</uiIndex>
<szWeaponName>Robarms XCR-1</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>42</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>32</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>25</ubMagSize>
<usRange>460</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>32</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>337</sSound>
<sBurstSound>32</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>9</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>901</uiIndex>
<szWeaponName>Commando Mortar</szWeaponName>