Removed most of my thousands "WANNE" comments which goes back 2 years when I changed to higher resolutions. These were only internal comments for me, so they didn't include any useful meaning for others.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2007-08-07 21:39:23 +00:00
parent 30bccc0d73
commit ce31084ae7
98 changed files with 82 additions and 451 deletions
-8
View File
@@ -1,4 +1,3 @@
// WANNE: EDITOR?
#ifdef PRECOMPILEDHEADERS
#include "Editor All.h"
#else
@@ -207,7 +206,6 @@ void EntryInitEditorItemsInfo()
}
}
// WANNE: EDITOR?
void InitEditorItemsInfo(UINT32 uiItemType)
{
VSURFACE_DESC vs_desc;
@@ -311,7 +309,6 @@ void InitEditorItemsInfo(UINT32 uiItemType)
//every pair of items (odd rounded up) requires 60 pixels for width.
//the minimum buffer size is 420. Height is always 80 pixels.
// WANNE: EDITOR?
eInfo.sWidth = (eInfo.sNumItems > 12) ? ((eInfo.sNumItems+1)/2)*60 : SCREEN_HEIGHT - 120;
eInfo.sHeight = 80;
// Create item buffer
@@ -377,7 +374,6 @@ void InitEditorItemsInfo(UINT32 uiItemType)
BltVideoObjectOutlineFromIndex( eInfo.uiBuffer, uiVideoObjectIndex, item->ubGraphicNum, sStart, y+2, 0, FALSE );
//cycle through the various slot positions (0,0), (0,40), (60,0), (60,40), (120,0)...
// WANNE: EDITOR?
if( y == 0 )
{
y = 40;
@@ -512,7 +508,6 @@ void InitEditorItemsInfo(UINT32 uiItemType)
}
}
// WANNE: EDITOR?
DisplayWrappedString(x, (UINT16)(y+25), 60, 2, SMALLCOMPFONT, FONT_WHITE, pStr, FONT_BLACK, TRUE, CENTER_JUSTIFIED );
//Calculate the center position of the graphic in a 60 pixel wide area.
@@ -525,7 +520,6 @@ void InitEditorItemsInfo(UINT32 uiItemType)
BltVideoObjectOutlineFromIndex( eInfo.uiBuffer, uiVideoObjectIndex, item->ubGraphicNum, sStart, y+2, 0, FALSE );
}
// WANNE: EDITOR?
//cycle through the various slot positions (0,0), (0,40), (60,0), (60,40), (120,0)...
if( y == 0 )
{
@@ -578,7 +572,6 @@ void RenderEditorItemsInfo()
return;
}
// WANNE: EDITOR?
if( gusMouseXPos < (iScreenWidthOffset + 110) || gusMouseXPos > (iScreenWidthOffset + 480) || gusMouseYPos < (2 * iScreenHeightOffset + 360) || gusMouseYPos > (2 * iScreenHeightOffset + 440) )
{ //Mouse has moved out of the items display region -- so nothing can be highlighted.
eInfo.sHilitedItemIndex = -1;
@@ -729,7 +722,6 @@ void HandleItemsPanel( UINT16 usScreenX, UINT16 usScreenY, INT8 bEvent )
//Add the converted mouse's XPos into a relative index;
//Calc: starting from 110, for every 60 pixels, add 2 to the index
// WANNE: EDITOR????
sIndex += ((usScreenX-110-iScreenWidthOffset)/60) * 2;
switch( bEvent )
{