Removed most of my thousands "WANNE" comments which goes back 2 years when I changed to higher resolutions. These were only internal comments for me, so they didn't include any useful meaning for others.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2007-08-07 21:39:23 +00:00
parent 30bccc0d73
commit ce31084ae7
98 changed files with 82 additions and 451 deletions
-6
View File
@@ -1,4 +1,3 @@
// WANNE: EDITOR: done
#ifdef PRECOMPILEDHEADERS
#include "Editor All.h"
#else
@@ -794,7 +793,6 @@ void DisplayEditMercWindow( void )
usFillColorLight = Get16BPPColor(FROMRGB(136, 138, 135));
usFillColorTextBk = Get16BPPColor(FROMRGB(250, 240, 188));
// WANNE: EDITOR?????????
iWidth = 266;
iHeight = 360;
iYPos = iScreenHeightOffset + 0;
@@ -1246,7 +1244,6 @@ void ShowEditMercColorSet( UINT8 ubPaletteRep, INT16 sSet )
sUnitSize = 128 / (INT16)(ubSize);
// WANNE: EDITOR?
sTop = 2 * iScreenHeightOffset + 364 + (sSet * 24);
sBottom = sTop + 20;
sLeft = iScreenWidthOffset + 230;
@@ -1334,7 +1331,6 @@ void DisplayWayPoints(void)
// Bring it down a touch
sScreenY += 5;
// WANNE: EDITOR?
if( sScreenY <= (2 * iScreenHeightOffset + 355 ))
{
// Shown it on screen!
@@ -1360,7 +1356,6 @@ void CreateEditMercWindow( void )
INT32 x;
SOLDIERTYPE *pSoldier;
// WANNE: EDITOR?
iWidth = 266;
iHeight = 360;
iYPos = iScreenHeightOffset + 0;
@@ -2795,7 +2790,6 @@ void AddNewItemToSelectedMercsInventory( BOOLEAN fCreate )
uiSrcID = guiMercTempBuffer;
uiDstID = guiMercInvPanelBuffers[ gbCurrSelect ];
// WANNE: EDITOR?
//build the rects
iDstWidth = gbCurrSelect < 3 ? MERCINV_SMSLOT_WIDTH : MERCINV_LGSLOT_WIDTH;
iDstHeight = MERCINV_SLOT_HEIGHT;