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Removed most of my thousands "WANNE" comments which goes back 2 years when I changed to higher resolutions. These were only internal comments for me, so they didn't include any useful meaning for others.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -239,7 +239,6 @@ UINT32 guiEmailIndicator;
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UINT32 guiEmailMessage;
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UINT32 guiMAILDIVIDER;
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// WANNE 10:
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INT16 giCurrentIMPSlot = PLAYER_GENERATED_CHARACTER_ID;
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@@ -800,7 +799,6 @@ void AddEmailMessage(INT32 iMessageOffset, INT32 iMessageLength,STR16 pSubject,
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// null out last byte of subject
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pTempEmail->pSubject[wcslen(pSubject)+1]=0;
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// WANNE 10:
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pTempEmail->iCurrentIMPPosition = iCurrentIMPPosition;
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// set date and sender, Id
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@@ -1740,7 +1738,6 @@ INT32 DisplayEmailMessage(EmailPtr pMail)
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// we KNOW the player is going to "read" this, so mark it as so
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pMail->fRead=TRUE;
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// WANNE 10
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giCurrentIMPSlot = pMail->iCurrentIMPPosition;
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// draw text for title bar
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@@ -3475,7 +3472,6 @@ void HandleIMPCharProfileResultsMessage( void)
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}
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// personality itself
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// WANNE 10:
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switch( gMercProfiles[ iCurrentIMPSlot ].bAttitude )
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{
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// normal as can be
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