Removed most of my thousands "WANNE" comments which goes back 2 years when I changed to higher resolutions. These were only internal comments for me, so they didn't include any useful meaning for others.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2007-08-07 21:39:23 +00:00
parent 30bccc0d73
commit ce31084ae7
98 changed files with 82 additions and 451 deletions
-9
View File
@@ -1,4 +1,3 @@
// WANNE 2 <changed some lines>
#ifdef PRECOMPILEDHEADERS
#include "Strategic All.h"
#else
@@ -66,7 +65,6 @@
// number of LINKED LISTS for sets of leave items (each slot holds an unlimited # of items)
#define NUM_LEAVE_LIST_SLOTS 20
// WANNE 2 <change 2>
#define SELECTED_CHAR_ARROW_X 1 //8
#define SIZE_OF_UPDATE_BOX 20
@@ -107,7 +105,6 @@ enum{
OTHER_REGION,
};
// WANNE 2
UINT16 usVehicleY = 0;
// waiting list for update box
@@ -1174,7 +1171,6 @@ INT32 DoMapMessageBoxWithRect( UINT8 ubStyle, const STR16 zString, UINT32 uiExit
INT32 DoMapMessageBox( UINT8 ubStyle, STR16 zString, UINT32 uiExitScreen, UINT16 usFlags, MSGBOX_CALLBACK ReturnCallback )
{
// WANNE 2
SGPRect CenteringRect= {0, 0, SCREEN_WIDTH, INV_INTERFACE_START_Y };
// reset the highlighted line
@@ -1330,7 +1326,6 @@ void HandleDisplayOfSelectedMercArrows( void )
if( bSelectedInfoChar >= FIRST_VEHICLE )
{
// WANNE 2 <fixed>
usVehicleCount = bSelectedInfoChar - FIRST_VEHICLE;
sYPosition = usVehicleY+( usVehicleCount * ( Y_SIZE + 2) ) - 1;;
}
@@ -1352,7 +1347,6 @@ void HandleDisplayOfSelectedMercArrows( void )
if( ubCount >= FIRST_VEHICLE )
{
// WANNE 2 <fixed>
usVehicleCount = ubCount - FIRST_VEHICLE;
sYPosition = usVehicleY+( usVehicleCount * ( Y_SIZE + 2) ) - 1;;
}
@@ -4939,7 +4933,6 @@ void DisplaySoldierUpdateBox( )
iUpdatePanelHeight = ( iNumberHigh + 1 ) * TACT_HEIGHT_OF_UPDATE_PANEL_BLOCKS;
// WANNE 2
iX = (MAP_BORDER_X + ((SCREEN_WIDTH - MAP_BORDER_X) / 2)) - (iUpdatePanelWidth / 2);
iY = (MAP_BORDER_Y + ((SCREEN_HEIGHT - 121) / 2)) - (iUpdatePanelHeight / 2);
@@ -5040,7 +5033,6 @@ void DisplaySoldierUpdateBox( )
}
// WANNE 2
//Display the reason for the update box
if( fFourWideMode )
{
@@ -5064,7 +5056,6 @@ void DisplaySoldierUpdateBox( )
}
// WANNE 2
void CreateDestroyUpdatePanelButtons(INT32 iX, INT32 iY, BOOLEAN fFourWideMode )
{
static BOOLEAN fCreated = FALSE;