Removed most of my thousands "WANNE" comments which goes back 2 years when I changed to higher resolutions. These were only internal comments for me, so they didn't include any useful meaning for others.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2007-08-07 21:39:23 +00:00
parent 30bccc0d73
commit ce31084ae7
98 changed files with 82 additions and 451 deletions
-5
View File
@@ -2440,8 +2440,6 @@ BOOLEAN InternalInitItemDescriptionBox( OBJECTTYPE *pObject, INT16 sX, INT16 sY,
FilenameForBPP("INTERFACE\\infobox.sti", ubString);
sForeColour = ITEMDESC_AMMO_FORE;
// TODO: WANNE: Make own sti for the ammo types and an own for the interface
// For now, they are together in interface\infobox.sti
giItemDescAmmoButtonImages = LoadButtonImage(ubString,AmmoTypes[pObject->ubGunAmmoType].grayed,AmmoTypes[pObject->ubGunAmmoType].offNormal,-1,AmmoTypes[pObject->ubGunAmmoType].onNormal,-1 );
//switch( pObject->ubGunAmmoType )
@@ -8041,7 +8039,6 @@ BOOLEAN InitializeStealItemPickupMenu( SOLDIERTYPE *pSoldier, SOLDIERTYPE *pOppo
}
// CHECK FOR LEFT/RIGHT
// WANNE 2
if ( ( sX + gItemPickupMenu.sWidth ) > SCREEN_WIDTH )
{
sX = SCREEN_WIDTH - gItemPickupMenu.sWidth - ITEMPICK_START_X_OFFSET;
@@ -8063,7 +8060,6 @@ BOOLEAN InitializeStealItemPickupMenu( SOLDIERTYPE *pSoldier, SOLDIERTYPE *pOppo
}
// Check for bottom
// WANNE 2
if ( ( sY + gItemPickupMenu.sHeight ) > (SCREEN_HEIGHT - INV_INTERFACE_HEIGHT) )
{
sY = (SCREEN_HEIGHT - INV_INTERFACE_HEIGHT) - gItemPickupMenu.sHeight;
@@ -8095,7 +8091,6 @@ BOOLEAN InitializeStealItemPickupMenu( SOLDIERTYPE *pSoldier, SOLDIERTYPE *pOppo
/*MSYS_DefineRegion( &(gItemPickupMenu.BackRegion ), (INT16)( 532 ), (INT16)( 367 ), (INT16)( 640 ),(INT16)( 480 ), MSYS_PRIORITY_HIGHEST,
CURSOR_NORMAL, MSYS_NO_CALLBACK, MSYS_NO_CALLBACK ); */
// WANNE 2
// Build a mouse region here that is over any others.....
MSYS_DefineRegion( &(gItemPickupMenu.BackRegion ), (INT16)( iScreenWidthOffset + 532 ), (INT16)( iScreenHeightOffset + 367 ), (INT16)( SCREEN_WIDTH ),(INT16)( SCREEN_HEIGHT ), MSYS_PRIORITY_HIGHEST,
CURSOR_NORMAL, MSYS_NO_CALLBACK, MSYS_NO_CALLBACK );