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Removed most of my thousands "WANNE" comments which goes back 2 years when I changed to higher resolutions. These were only internal comments for me, so they didn't include any useful meaning for others.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1,6 +1,5 @@
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#include "builddefines.h"
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// WANNE 2 <changed some lines>
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#ifdef PRECOMPILEDHEADERS
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#include "TileEngine All.h"
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#include "PreBattle Interface.h"
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@@ -558,7 +557,6 @@ void RenderTacticalPlacementGUI()
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InvalidateRegion( iOffsetHorizontal, iOffsetVertical, iOffsetHorizontal + 640, iOffsetVertical + 320 );
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if( gbCursorMercID == -1 )
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{
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// WANNE 2
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gTPClipRect.iLeft = gfWest ? iOffsetHorizontal + 30 : iOffsetHorizontal;
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gTPClipRect.iTop = gfNorth ? iOffsetVertical + 30 + 3 : iOffsetVertical + 3;
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gTPClipRect.iRight = gfEast ? iOffsetHorizontal + 610 : iOffsetHorizontal + 634; // 636
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@@ -568,7 +566,6 @@ void RenderTacticalPlacementGUI()
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{
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gTPClipRect.iLeft = iOffsetHorizontal;
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gTPClipRect.iTop = iOffsetVertical + 3;
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// WANNE 2
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//gTPClipRect.iRight = iOffsetHorizontal + 640;
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gTPClipRect.iRight = iOffsetHorizontal + 634; // 635
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gTPClipRect.iBottom = iOffsetVertical + 320;
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