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Fix bug where structure was not being initialized. This caused occasional crashes when dialog with text was displayed.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2070,6 +2070,9 @@ void HandleExternNPCSpeechFace( INT32 iIndex )
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// Set flag to say WE control when to set inactive!
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// Set flag to say WE control when to set inactive!
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gFacesData[ iFaceIndex ].uiFlags |= FACE_INACTIVE_HANDLED_ELSEWHERE;
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gFacesData[ iFaceIndex ].uiFlags |= FACE_INACTIVE_HANDLED_ELSEWHERE;
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// WDS - bug fix: VideoOverlayDesc must be initialized! - 07/16/2007
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memset( &VideoOverlayDesc, 0, sizeof( VIDEO_OVERLAY_DESC ) );
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if ( guiCurrentScreen != MAP_SCREEN )
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if ( guiCurrentScreen != MAP_SCREEN )
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{
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{
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// Setup video overlay!
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// Setup video overlay!
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@@ -2918,4 +2921,4 @@ void SetExternMapscreenSpeechPanelXY( INT16 sXPos, INT16 sYPos )
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{
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{
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gsExternPanelXPosition = sXPos;
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gsExternPanelXPosition = sXPos;
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gsExternPanelYPosition = sYPos;
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gsExternPanelYPosition = sYPos;
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}
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}
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