mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
New Feature: strategic militia command allows ordering militia around in the map if someoen performs the STRATEGIC_MILITIA_MOVEMENT facility assignment.
requires GameDir >= r1946 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6943 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -769,7 +769,7 @@ INT8 GetSoldierFacilityAssignmentIndex( SOLDIERTYPE *pSoldier )
|
||||
bAssignment == IN_TRANSIT ||
|
||||
bAssignment == TRAIN_TOWN ||
|
||||
bAssignment == TRAIN_MOBILE ||
|
||||
( bAssignment > FACILITY_REST && ( bAssignment < FACILITY_PRISON_SNITCH || bAssignment > FACILITY_GATHER_RUMOURS ) ))
|
||||
( bAssignment > FACILITY_REST && bAssignment != FACILITY_STRATEGIC_MILITIA_MOVEMENT && ( bAssignment < FACILITY_PRISON_SNITCH || bAssignment > FACILITY_GATHER_RUMOURS ) ))
|
||||
{
|
||||
// Soldier is performing a distinctly NON-FACILITY assignment.
|
||||
return (-1);
|
||||
@@ -933,6 +933,9 @@ INT8 GetSoldierFacilityAssignmentIndex( SOLDIERTYPE *pSoldier )
|
||||
case FACILITY_GATHER_RUMOURS:
|
||||
bAssignmentIndex = FAC_GATHER_RUMOURS;
|
||||
break;
|
||||
case FACILITY_STRATEGIC_MILITIA_MOVEMENT:
|
||||
bAssignmentIndex = FAC_STRATEGIC_MILITIA_MOVEMENT;
|
||||
break;
|
||||
default:
|
||||
bAssignmentIndex = -1;
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user