New Feature: strategic militia command allows ordering militia around in the map if someoen performs the STRATEGIC_MILITIA_MOVEMENT facility assignment.

requires GameDir >= r1946

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6943 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-02-18 21:26:46 +00:00
parent e04bff6f61
commit cee17f5651
29 changed files with 643 additions and 57 deletions
+2 -1
View File
@@ -110,6 +110,7 @@ void RestoreClipRegionToFullScreenForRectangle( UINT32 uiDestPitchBYTES );
// show the icons for people in motion
void ShowPeopleInMotion( INT16 sX, INT16 sY );
void ShowEnemyGroupsInMotion( INT16 sX, INT16 sY);
void ShowMilitiaInMotion( INT16 sX, INT16 sY); // added by Flugente
// last sector in helicopter's path
INT16 GetLastSectorOfHelicoptersPath( void );
@@ -298,7 +299,7 @@ extern SGPRect MapScreenRect;
extern BOOLEAN fDrawTempHeliPath;
// selected destination char
extern INT8 bSelectedDestChar;
extern INT8 bSelectedDestChar;
// current assignment character
extern INT8 bSelectedAssignChar;