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New Feature: strategic militia command allows ordering militia around in the map if someoen performs the STRATEGIC_MILITIA_MOVEMENT facility assignment.
requires GameDir >= r1946 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6943 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -1807,6 +1807,10 @@ enum
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STR_DIALOG_CREATURES_KILL_CIVILIANS,
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STR_DIALOG_ENEMIES_ATTACK_UNCONCIOUSMERCS,
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STR_DIALOG_CREATURES_ATTACK_UNCONCIOUSMERCS,
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// Flugente: militia movement forbidden due to limited roaming
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STR_MILITIAMOVEMENT_NO_LIMITEDROAMING,
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TEXT_NUM_STRATEGIC_TEXT
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};
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@@ -1844,6 +1844,13 @@ STR16 pAssignmentStrings[] =
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L"战俘", // Prisoner of war - captured
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L"伤员", // patient in a hospital
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L"空车", // Vehicle is empty
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L"Snitch", // facility: undercover prisoner (snitch) // TODO.Translate
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L"Propag.", // facility: spread propaganda
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L"Propag.", // facility: spread propaganda (globally)
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L"Rumours", // facility: gather information
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L"Propag.", // spread propaganda
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L"Rumours", // gather information
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L"Command", // militia movement orders
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};
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@@ -1939,6 +1946,7 @@ STR16 pPersonnelAssignmentStrings[] =
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L"搜集谣言", // facility: gather rumours
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L"派发传单", // spread propaganda
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L"搜集谣言", // gather information
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L"Commanding Militia", // militia movement orders // TODO.Translate
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};
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@@ -1993,6 +2001,7 @@ STR16 pLongAssignmentStrings[] =
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L"搜集谣言", // facility: gather rumours
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L"派发传单", // spread propaganda
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L"搜集谣言", // gather information
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L"Commanding Militia", // militia movement orders // TODO.Translate
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};
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@@ -2784,6 +2793,8 @@ STR16 gpStrategicString[] =
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//%s is the sector location -- ex: A9: Omerta
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L"异形向你在分区%s的佣兵发起了攻击。你的佣兵中没人能进行战斗。",
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// Flugente: militia movement forbidden due to limited roaming // TODO.Translate
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L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
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};
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STR16 gpGameClockString[] =
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@@ -7162,6 +7173,12 @@ STR16 gzFacilityAssignmentStrings[]=
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L"训练领导",
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L"训练爆破",
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L"审讯俘虏", //L"Interrogate Prisoners",
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L"Undercover Snitch", // TODO.Translate
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// 36-40
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L"Spread Propaganda",
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L"Spread Propaganda", // spread propaganda (globally)
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L"Gather Rumours",
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L"Command Militia", // militia movement orders
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};
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STR16 Additional113Text[]=
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{
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@@ -1841,6 +1841,13 @@ STR16 pAssignmentStrings[] =
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L"POW", // Prisoner of war - captured
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L"Kliniek", // patient in a hospital
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L"Leeg", // Vehicle is empty
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L"Snitch", // facility: undercover prisoner (snitch) // TODO.Translate
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L"Propag.", // facility: spread propaganda
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L"Propag.", // facility: spread propaganda (globally)
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L"Rumours", // facility: gather information
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L"Propag.", // spread propaganda
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L"Rumours", // gather information
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L"Command", // militia movement orders
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};
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@@ -1936,6 +1943,7 @@ STR16 pPersonnelAssignmentStrings[] =
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L"Gathering Rumours",// TODO.Translate // facility: gather rumours
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L"Spreading Propaganda",// TODO.Translate // spread propaganda
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L"Gathering Rumours",// TODO.Translate // gather information
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L"Commanding Militia", // militia movement orders // TODO.Translate
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};
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@@ -1990,6 +1998,7 @@ STR16 pLongAssignmentStrings[] =
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L"Gather Rumours",// TODO.Translate // facility: gather rumours
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L"Spread Propaganda",// TODO.Translate // spread propaganda
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L"Gather Rumours",// TODO.Translate // gather information
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L"Commanding Militia", // militia movement orders // TODO.Translate
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};
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@@ -2780,6 +2789,8 @@ STR16 gpStrategicString[] =
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//%s is the sector location -- ex: A9: Omerta
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L"Beesten vallen je huurlingen aan in sector %s. Geen enkele huurling kan vechten!",
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// Flugente: militia movement forbidden due to limited roaming // TODO.Translate
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L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
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};
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STR16 gpGameClockString[] =
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@@ -7170,6 +7181,12 @@ STR16 gzFacilityAssignmentStrings[]=
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L"Trainer Leadership",
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L"Trainer Explosives",
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L"Interrogate Prisoners", // added by Flugente TODO.Translate
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L"Undercover Snitch", // TODO.Translate
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// 36-40
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L"Spread Propaganda",
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L"Spread Propaganda", // spread propaganda (globally)
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L"Gather Rumours",
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L"Command Militia", // militia movement orders
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};
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STR16 Additional113Text[]=
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@@ -1851,6 +1851,7 @@ STR16 pAssignmentStrings[] =
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L"Rumours", // facility: gather information
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L"Propag.", // spread propaganda
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L"Rumours", // gather information
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L"Command", // militia movement orders
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};
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@@ -1946,6 +1947,7 @@ STR16 pPersonnelAssignmentStrings[] =
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L"Gathering Rumours", // facility: gather rumours
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L"Spreading Propaganda", // spread propaganda
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L"Gathering Rumours", // gather information
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L"Commanding Militia", // militia movement orders
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};
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@@ -2000,6 +2002,7 @@ STR16 pLongAssignmentStrings[] =
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L"Gather Rumours", // facility: gather rumours
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L"Spread Propaganda", // spread propaganda
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L"Gather Rumours", // gather information
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L"Commanding Militia", // militia movement orders
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};
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@@ -2789,6 +2792,8 @@ STR16 gpStrategicString[] =
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//%s is the sector location -- ex: A9: Omerta
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L"Creatures attack your mercs in sector %s. None of your mercs are able to fight!",
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// Flugente: militia movement forbidden due to limited roaming
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L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
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};
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STR16 gpGameClockString[] =
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@@ -7170,6 +7175,7 @@ STR16 gzFacilityAssignmentStrings[]=
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L"Spread Propaganda",
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L"Spread Propaganda", // spread propaganda (globally)
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L"Gather Rumours",
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L"Command Militia", // militia movement orders
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};
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STR16 Additional113Text[]=
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{
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@@ -1848,6 +1848,13 @@ STR16 pAssignmentStrings[] =
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L"Capturé(e)", // Prisoner of war - captured
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L"Hôpital", // patient in a hospital
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L"Vide", // Vehicle is empty
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L"Snitch", // facility: undercover prisoner (snitch) // TODO.Translate
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L"Propag.", // facility: spread propaganda
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L"Propag.", // facility: spread propaganda (globally)
|
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L"Rumours", // facility: gather information
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L"Propag.", // spread propaganda
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L"Rumours", // gather information
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L"Command", // militia movement orders
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};
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@@ -1943,6 +1950,7 @@ STR16 pPersonnelAssignmentStrings[] =
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L"Gathering Rumours",// TODO.Translate // facility: gather rumours
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L"Spreading Propaganda",// TODO.Translate // spread propaganda
|
||||
L"Gathering Rumours",// TODO.Translate // gather information
|
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L"Commanding Militia", // militia movement orders // TODO.Translate
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};
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@@ -1997,6 +2005,7 @@ STR16 pLongAssignmentStrings[] =
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L"Gather Rumours",// TODO.Translate // facility: gather rumours
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L"Spread Propaganda",// TODO.Translate // spread propaganda
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L"Gather Rumours",// TODO.Translate // gather information
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L"Commanding Militia", // militia movement orders // TODO.Translate
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};
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@@ -2789,6 +2798,8 @@ STR16 gpStrategicString[] =
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//%s is the sector location -- ex: A9: Omerta
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L"Les créatures attaquent vos mercenaires dans le secteur %s. Aucun de vos hommes ne peut combattre !",
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// Flugente: militia movement forbidden due to limited roaming // TODO.Translate
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L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
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};
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STR16 gpGameClockString[] =
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@@ -7162,6 +7173,12 @@ STR16 gzFacilityAssignmentStrings[]=
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L"Entraîneur Commandement",
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L"Entraîneur Explosif",
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L"Interroger prisonnier", // added by Flugente
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L"Undercover Snitch", // TODO.Translate
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// 36-40
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L"Spread Propaganda",
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L"Spread Propaganda", // spread propaganda (globally)
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L"Gather Rumours",
|
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L"Command Militia", // militia movement orders
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};
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STR16 Additional113Text[]=
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{
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@@ -1853,6 +1853,13 @@ STR16 pAssignmentStrings[] =
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L"Gefangen", // Prisoner of war - captured
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L"Hospital", // patient in a hospital
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L"Leer", //Vehicle is empty
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L"Snitch", // facility: undercover prisoner (snitch) // TODO.Translate
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L"Propag.", // facility: spread propaganda
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L"Propag.", // facility: spread propaganda (globally)
|
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L"Rumours", // facility: gather information
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L"Propag.", // spread propaganda
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L"Rumours", // gather information
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L"Command", // militia movement orders
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};
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STR16 pMilitiaString[] =
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@@ -1944,6 +1951,7 @@ STR16 pPersonnelAssignmentStrings[] =
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L"Gathering Rumours",// TODO.Translate // facility: gather rumours
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L"Spreading Propaganda",// TODO.Translate // spread propaganda
|
||||
L"Gathering Rumours",// TODO.Translate // gather information
|
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L"Commanding Militia", // militia movement orders // TODO.Translate
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};
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// refer to above for comments
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@@ -1996,6 +2004,7 @@ STR16 pLongAssignmentStrings[] =
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L"Gather Rumours",// TODO.Translate // facility: gather rumours
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L"Spread Propaganda",// TODO.Translate // spread propaganda
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L"Gather Rumours",// TODO.Translate // gather information
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L"Commanding Militia", // militia movement orders // TODO.Translate
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};
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// the contract options
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@@ -2789,6 +2798,8 @@ STR16 gpStrategicString[] =
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//%s is the sector -- ex: A9
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L"Monster attackieren Ihre Söldner im Sektor %s. Alle Söldner sind bewusstlos!",
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// Flugente: militia movement forbidden due to limited roaming // TODO.Translate
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L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
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};
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STR16 gpGameClockString[] =
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@@ -6987,6 +6998,12 @@ STR16 gzFacilityAssignmentStrings[]=
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L"Trainer Führungsqualität",
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L"Trainer Sprengstoff",
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L"Gefangene verhören", // added by Flugente
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L"Undercover Snitch", // TODO.Translate
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// 36-40
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L"Spread Propaganda",
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L"Spread Propaganda", // spread propaganda (globally)
|
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L"Gather Rumours",
|
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L"Command Militia", // militia movement orders
|
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};
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STR16 Additional113Text[]=
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@@ -1837,6 +1837,13 @@ STR16 pAssignmentStrings[] =
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L"PDG", // Prisoner of war - captured
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L"Ospedale", // patient in a hospital
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L"Vuoto", // Vehicle is empty
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L"Snitch", // facility: undercover prisoner (snitch) // TODO.Translate
|
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L"Propag.", // facility: spread propaganda
|
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L"Propag.", // facility: spread propaganda (globally)
|
||||
L"Rumours", // facility: gather information
|
||||
L"Propag.", // spread propaganda
|
||||
L"Rumours", // gather information
|
||||
L"Command", // militia movement orders
|
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};
|
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|
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@@ -1932,6 +1939,7 @@ STR16 pPersonnelAssignmentStrings[] =
|
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L"Gathering Rumours",// TODO.Translate // facility: gather rumours
|
||||
L"Spreading Propaganda",// TODO.Translate // spread propaganda
|
||||
L"Gathering Rumours",// TODO.Translate // gather information
|
||||
L"Commanding Militia", // militia movement orders // TODO.Translate
|
||||
};
|
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|
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|
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@@ -1986,6 +1994,7 @@ STR16 pLongAssignmentStrings[] =
|
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L"Gather Rumours",// TODO.Translate // facility: gather rumours
|
||||
L"Spread Propaganda",// TODO.Translate // spread propaganda
|
||||
L"Gather Rumours",// TODO.Translate // gather information
|
||||
L"Commanding Militia", // militia movement orders // TODO.Translate
|
||||
};
|
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|
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|
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@@ -2776,6 +2785,8 @@ STR16 gpStrategicString[] =
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//%s is the sector location -- ex: A9: Omerta
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L"I nemici attaccano i vostri mercenari nel settore %s. Nessuno dei vostri mercenari è in grado di combattere!",
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// Flugente: militia movement forbidden due to limited roaming // TODO.Translate
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L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
|
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};
|
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|
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STR16 gpGameClockString[] =
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@@ -7161,6 +7172,12 @@ STR16 gzFacilityAssignmentStrings[]=
|
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L"Trainer Leadership",
|
||||
L"Trainer Explosives",
|
||||
L"Interrogate Prisoners", // added by Flugente TODO.Translate
|
||||
L"Undercover Snitch", // TODO.Translate
|
||||
// 36-40
|
||||
L"Spread Propaganda",
|
||||
L"Spread Propaganda", // spread propaganda (globally)
|
||||
L"Gather Rumours",
|
||||
L"Command Militia", // militia movement orders
|
||||
};
|
||||
|
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STR16 Additional113Text[]=
|
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|
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@@ -1853,6 +1853,13 @@ STR16 pAssignmentStrings[] =
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L"Jeniec", // Prisoner of war - captured
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L"Szpital", // patient in a hospital
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L"Pusty", // Vehicle is empty
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L"Snitch", // facility: undercover prisoner (snitch) // TODO.Translate
|
||||
L"Propag.", // facility: spread propaganda
|
||||
L"Propag.", // facility: spread propaganda (globally)
|
||||
L"Rumours", // facility: gather information
|
||||
L"Propag.", // spread propaganda
|
||||
L"Rumours", // gather information
|
||||
L"Command", // militia movement orders
|
||||
};
|
||||
|
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|
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@@ -1948,6 +1955,7 @@ STR16 pPersonnelAssignmentStrings[] =
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L"Zbiera plotki", // facility: gather rumours
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L"Szerzy propagandę", // spread propaganda
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L"Zbiera plotki", // gather information
|
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L"Commanding Militia", // militia movement orders // TODO.Translate
|
||||
};
|
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@@ -2002,6 +2010,7 @@ STR16 pLongAssignmentStrings[] =
|
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L"Zbieraj plotki", // facility: gather rumours
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L"Szerz propagandę", // spread propaganda
|
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L"Zbieraj plotki", // gather information
|
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L"Commanding Militia", // militia movement orders // TODO.Translate
|
||||
};
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@@ -2790,6 +2799,8 @@ STR16 gpStrategicString[] =
|
||||
//%c%d is the sector -- ex: A9
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L"Stworzenia zatakowały twoich najemników w sektorze %s. Żaden z twoich najemników nie może walczyć!",
|
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|
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// Flugente: militia movement forbidden due to limited roaming // TODO.Translate
|
||||
L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
|
||||
};
|
||||
|
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STR16 gpGameClockString[] =
|
||||
@@ -7178,6 +7189,12 @@ STR16 gzFacilityAssignmentStrings[]=
|
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L"Instruktor um. dowodzenia",
|
||||
L"Instruktor zn. mat. wybuchowych",
|
||||
L"Interrogate Prisoners", // added by Flugente TODO.Translate
|
||||
L"Undercover Snitch", // TODO.Translate
|
||||
// 36-40
|
||||
L"Spread Propaganda",
|
||||
L"Spread Propaganda", // spread propaganda (globally)
|
||||
L"Gather Rumours",
|
||||
L"Command Militia", // militia movement orders
|
||||
};
|
||||
|
||||
STR16 Additional113Text[]=
|
||||
|
||||
@@ -1845,6 +1845,13 @@ STR16 pAssignmentStrings[] =
|
||||
L"В плену", // Prisoner of war - captured
|
||||
L"Госпиталь", // patient in a hospital
|
||||
L"Пуст", // Vehicle is empty
|
||||
L"Snitch", // facility: undercover prisoner (snitch) // TODO.Translate
|
||||
L"Propag.", // facility: spread propaganda
|
||||
L"Propag.", // facility: spread propaganda (globally)
|
||||
L"Rumours", // facility: gather information
|
||||
L"Propag.", // spread propaganda
|
||||
L"Rumours", // gather information
|
||||
L"Command", // militia movement orders
|
||||
};
|
||||
|
||||
|
||||
@@ -1940,6 +1947,7 @@ STR16 pPersonnelAssignmentStrings[] =
|
||||
L"Gathering Rumours",// TODO.Translate // facility: gather rumours
|
||||
L"Spreading Propaganda",// TODO.Translate // spread propaganda
|
||||
L"Gathering Rumours",// TODO.Translate // gather information
|
||||
L"Commanding Militia", // militia movement orders // TODO.Translate
|
||||
};
|
||||
|
||||
|
||||
@@ -1994,6 +2002,7 @@ STR16 pLongAssignmentStrings[] =
|
||||
L"Gather Rumours",// TODO.Translate // facility: gather rumours
|
||||
L"Spread Propaganda",// TODO.Translate // spread propaganda
|
||||
L"Gather Rumours",// TODO.Translate // gather information
|
||||
L"Commanding Militia", // militia movement orders // TODO.Translate
|
||||
};
|
||||
|
||||
|
||||
@@ -2783,6 +2792,8 @@ STR16 gpStrategicString[] =
|
||||
//%s is the sector location -- ex: A9: Omerta
|
||||
L"Твари атаковали ваших наемников в секторе %s. Ни один из ваших бойцов не в состоянии сражаться!",
|
||||
|
||||
// Flugente: militia movement forbidden due to limited roaming // TODO.Translate
|
||||
L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
|
||||
};
|
||||
|
||||
STR16 gpGameClockString[] =
|
||||
@@ -7162,6 +7173,12 @@ STR16 gzFacilityAssignmentStrings[]=
|
||||
L"Тренер на Лидерство",
|
||||
L"Тренер на Взрывчатку",
|
||||
L"Interrogate Prisoners", // added by Flugente TODO.Translate
|
||||
L"Undercover Snitch", // TODO.Translate
|
||||
// 36-40
|
||||
L"Spread Propaganda",
|
||||
L"Spread Propaganda", // spread propaganda (globally)
|
||||
L"Gather Rumours",
|
||||
L"Command Militia", // militia movement orders
|
||||
};
|
||||
STR16 Additional113Text[]=
|
||||
{
|
||||
|
||||
@@ -1845,6 +1845,13 @@ STR16 pAssignmentStrings[] =
|
||||
L"POW", // Prisoner of war - captured
|
||||
L"Hospital", // patient in a hospital
|
||||
L"Empty", // Vehicle is empty
|
||||
L"Snitch", // facility: undercover prisoner (snitch) // TODO.Translate
|
||||
L"Propag.", // facility: spread propaganda
|
||||
L"Propag.", // facility: spread propaganda (globally)
|
||||
L"Rumours", // facility: gather information
|
||||
L"Propag.", // spread propaganda
|
||||
L"Rumours", // gather information
|
||||
L"Command", // militia movement orders
|
||||
};
|
||||
|
||||
|
||||
@@ -1940,6 +1947,7 @@ STR16 pPersonnelAssignmentStrings[] =
|
||||
L"Gathering Rumours",// TODO.Translate // facility: gather rumours
|
||||
L"Spreading Propaganda",// TODO.Translate // spread propaganda
|
||||
L"Gathering Rumours",// TODO.Translate // gather information
|
||||
L"Commanding Militia", // militia movement orders // TODO.Translate
|
||||
};
|
||||
|
||||
|
||||
@@ -1994,6 +2002,7 @@ STR16 pLongAssignmentStrings[] =
|
||||
L"Gather Rumours",// TODO.Translate // facility: gather rumours
|
||||
L"Spread Propaganda",// TODO.Translate // spread propaganda
|
||||
L"Gather Rumours",// TODO.Translate // gather information
|
||||
L"Commanding Militia", // militia movement orders // TODO.Translate
|
||||
};
|
||||
|
||||
|
||||
@@ -2785,6 +2794,8 @@ STR16 gpStrategicString[] =
|
||||
//%s is the sector location -- ex: A9: Omerta
|
||||
L"Creatures attack your mercs in sector %s. None of your mercs are able to fight!",
|
||||
|
||||
// Flugente: militia movement forbidden due to limited roaming // TODO.Translate
|
||||
L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
|
||||
};
|
||||
|
||||
STR16 gpGameClockString[] =
|
||||
@@ -7170,6 +7181,12 @@ STR16 gzFacilityAssignmentStrings[]=
|
||||
L"Trainer Leadership",
|
||||
L"Trainer Explosives",
|
||||
L"Interrogate Prisoners", // added by Flugente TODO.Translate
|
||||
L"Undercover Snitch", // TODO.Translate
|
||||
// 36-40
|
||||
L"Spread Propaganda",
|
||||
L"Spread Propaganda", // spread propaganda (globally)
|
||||
L"Gather Rumours",
|
||||
L"Command Militia", // militia movement orders
|
||||
};
|
||||
|
||||
STR16 Additional113Text[]=
|
||||
|
||||
Reference in New Issue
Block a user