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Cleaned up assignment menu code (WIP)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8533 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+1
-10
@@ -843,9 +843,6 @@ void CreateContractBox( SOLDIERTYPE *pCharacter );
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void CreateAssignmentsBox( void );
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void CreateTrainingBox( void );
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void CreateMercRemoveAssignBox( void );
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// HEADROCK HAM 3.6: Facility box, Sub-menu
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void CreateFacilityBox( void );
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void CreateFacilityAssignmentBox( void );
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void DetermineWhichAssignmentMenusCanBeShown( void );
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void DetermineWhichMilitiaControlMenusCanBeShown( void ); //lal
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@@ -6978,13 +6975,7 @@ void GetMapKeyboardInput( UINT32 *puiNewEvent )
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fShowAttributeMenu = FALSE;
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fShowFacilityAssignmentMenu = FALSE;
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fShowTrainingMenu = FALSE;
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fShowSquadMenu = FALSE;
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fShowRepairMenu = FALSE;
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fShowMoveItemMenu = FALSE;
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fShowDiseaseMenu = FALSE;
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fShowSpyMenu = FALSE;
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fShowFacilityMenu = FALSE;
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gAssignMenuState = ASMENU_NONE;
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fShowAssignmentMenu = FALSE;
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giAssignHighLine = -1;
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