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Merged from revision: 6981
Enabled auto-taking for concertina/sandbags (by Sevenfm) - items are taken from current merc's inventory - works only in realtime - when filling sandbags, filled sandbag is dropped, and new empty is taken from inventory - you need to press [shift] while clicking with hammer for this feature to be activated Autofire bullets (by Sevenfm) Set default number of autofire bullets: 0 = Max bullets allowed with max aiming 1..10 = Set default number of bullets 1. For MPs and SMGs SET_DEFAULT_AUTOFIRE_BULLETS_SMG = 1 2. For ARs, Rifles and Shotguns SET_DEFAULT_AUTOFIRE_BULLETS_AR = 1 3. For MGs SET_DEFAULT_AUTOFIRE_BULLETS_MG = 1 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6982 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1751,7 +1751,8 @@ public:
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void DropSectorEquipment();
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// sevenfm: Take new bomb with id = usItem from iventory to HANDPOS
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void TakeNewBombFromIventory(UINT16 usItem);
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void TakeNewBombFromInventory(UINT16 usItem);
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void TakeNewItemFromInventory(UINT16 usItem);
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// Flugente: switch hand item for gunsling weapon, or pistol, or knife
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void SwitchWeapons( BOOLEAN fKnife = FALSE, BOOLEAN fSideArm = FALSE );
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