diff --git a/Tactical/Handle Items.cpp b/Tactical/Handle Items.cpp index 51fb8cf9e..f0cd9b970 100644 --- a/Tactical/Handle Items.cpp +++ b/Tactical/Handle Items.cpp @@ -1847,7 +1847,7 @@ INT32 HandleItem( SOLDIERTYPE *pSoldier, INT32 sGridNo, INT8 bLevel, UINT16 usHa if ( Item[ usHandItem ].ubCursor == INVALIDCURS ) { // Found detonator... - if ( HasAttachmentOfClass( &(pSoldier->inv[ usHandItem ] ), (AC_DETONATOR | AC_REMOTEDET | AC_DEFUSE) ) || Item[ (&(pSoldier->inv[ usHandItem ] ))->usItem ].tripwire == 1 ) + if ( HasAttachmentOfClass( &(pSoldier->inv[pSoldier->ubAttackingHand]), (AC_DETONATOR | AC_REMOTEDET | AC_DEFUSE) ) || Item[usHandItem].tripwire ) { StartBombMessageBox( pSoldier, sGridNo );