From d000e8c1a3e3dbaac8b00e43f0585073d34d9e62 Mon Sep 17 00:00:00 2001 From: Flugente Date: Fri, 12 Aug 2016 17:51:21 +0000 Subject: [PATCH] Fix: invalid access to inventory git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8286 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Handle Items.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Tactical/Handle Items.cpp b/Tactical/Handle Items.cpp index 51fb8cf9e..f0cd9b970 100644 --- a/Tactical/Handle Items.cpp +++ b/Tactical/Handle Items.cpp @@ -1847,7 +1847,7 @@ INT32 HandleItem( SOLDIERTYPE *pSoldier, INT32 sGridNo, INT8 bLevel, UINT16 usHa if ( Item[ usHandItem ].ubCursor == INVALIDCURS ) { // Found detonator... - if ( HasAttachmentOfClass( &(pSoldier->inv[ usHandItem ] ), (AC_DETONATOR | AC_REMOTEDET | AC_DEFUSE) ) || Item[ (&(pSoldier->inv[ usHandItem ] ))->usItem ].tripwire == 1 ) + if ( HasAttachmentOfClass( &(pSoldier->inv[pSoldier->ubAttackingHand]), (AC_DETONATOR | AC_REMOTEDET | AC_DEFUSE) ) || Item[usHandItem].tripwire ) { StartBombMessageBox( pSoldier, sGridNo );